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Positive Effects of Technology

Updated 31 October 2022

Subject Learning

Downloads 62

Category Education ,  Information Science and Technology

Topic College ,  Effects of Technology

The twenty-first century has seen an increase in technological inventions, some of which have had a positive impact on people's lives, including the field of education. While students in colleges, high schools, and even universities use computers to improve their research and completion of assignments, tutors, educators, and professors also find that using technology and the internet to prepare lessons, set examinations, and grade papers is beneficial (Bers 14). Nonetheless, it is important to remember that technology has both benefits and drawbacks in society. People used to go to physical education classes three decades ago, as opposed to today's world. Long-distance programs appear to be available at almost all universities around the world (Lei and Zhao 289). The structure of academia is such that people can only meet to graduate. Otherwise, enrolment, school fees payments, tutoring, conducting of examinations, and awarding of grades is done online. Life has become efficient and matters education practical with technology as an indispensable aide. Apparently, technology is convenient when it comes to research. For instance, when students do not find academic material in the library because of outdated hardcopies, they can utilize the internet to solicit for current information, which is an application to their respective problems (LaRose, Mastro, and Eastin 402). The use of soft copies in forms of encyclopedia, textbook, and even journals makes research more comfortable, manageable, and convenient for academicians, whether at junior or advanced levels of study (Lei and Zhao 295). Though the authenticity of some academic material online could be not genuine or certified for the scholarly purpose, technology has enabled the availability of software like Encyclopedia Britannica to offer critical scrutiny in research. On the other hand, globalization has taken the world by surprise, and all segments of life including global trade, politics, economics, diplomacy, culture, and education are interconnected through the internet and other forms of technology. In fact, people in one part of the country, continent, or state can communicate and share ideas with others through video conferencing, social media, or even mainstream media. Educators have yet found it comfortable and students alike, as the platform named Glovico can enable teachers to teach learners in different parts of the world at the same time, through a language translator in case of cross-cultural communication barriers (Bers 30). Meetings, seminars, and such critical corporate boardroom conventions are no longer compulsory since people can do the same things on computers that link them across the planet. Telecommuting is the act of doing work from home, as opposed to physically going to an office to work. Indeed, technology has helped save time wasted on a traffic jam, money lost on fuel, and too much time spent away from families. Technology has even enhanced other discoveries in the medical field, which has made human life better (Lei and Zhao 292). The aviation industry, the segment of ammunitions and warfare, as well as explorations and the study of the universe have been made efficient with technology. In essence, technology has made life more comfortable and the world a better place to belong. For the younger school going children, technology has become an entertainment tool, while at the same time being engaged as a teaching apparatus. For instance, an instance of watching plain cartoons, teachers can offer educative programs to pupils without necessarily resorting to manual ways of teaching (LaRose, Mastro, and Eastin 404). A good example would entail lessons of counting, pronunciation, and other grammatical skills like spelling and punctuation (Lei and Zhao 289). Because of the enchanting and thrilling nature of computers and other supplementary forms of technology, children thrive in an environment that is well planned for academic advancement and hence better performance in school. The negative effects of technology on humanity are apparently a social problem which cuts across the world populations. In fact, following the effects of globalization in the twenty-first century, the situation has worsened. For instance, other than her written and published work, one Hanna Rosin has been an extensively outspoken character about the effects of social media, especially the element of “sexting” among the current generation of teenagers, live on HuffPost under the topic “Why Kids Sext” (Rosin 389). The question of technology and teens even raise more concern, considering that many Instagram accounts have been revealed; as the medium through which adolescents share their nude tapes to the world. To this effect, Rosin writes, “I hoped to help figure out how parents and communities should respond,” in the Atlantic (Rosin 398). Self-esteem is the internal being of young people, and by far it defines the moral standing of an individual in the society and beyond. Consequently, the mode of behaving, talking, socializing and other forms of basic interaction is limited to self-esteem. While discussing self-esteem and how technology impacts today's` world, it is not only essential to highlight sexting among the minors and how technology and sexuality affect diverse generations differently, but also vital to outline bullying and trauma among teens who use social media as well as how the medium has adversely influenced ethics and eating habits in the society. Studies by Vogel et al. (2014) indicate that social media and related communication technologies are the primary cause of the decrease in personal confidence among teenagers in both the US and the UK (Vogel et al. 213). Barely one in every three students among girls is reported to have high self-esteem, as compared to three among seven boys. Consequently, only 33 percent of teenagers can be stated as confident of themselves and their lifestyle, as opposed to the massive 62 percent who do not confidently recognize what they stand for in the social arena as individuals (Vogel et al. 225). Among the many elements that affect the esteem of teenagers include the financial statuses of their respective families, lack of ability to meeting assignment datelines in school, as well as personal financial capabilities. Moreover, the peer pressure as well creates a new platform of influencing self-esteem, so that those who relate well with friends from better economic backgrounds feel more courageous to face issues in life, as opposed to teenagers who interact and share with their counterparts from the needy families (Rosin 456). A literature review by Gonzales and Hancock (2011) shows that most girls and boys have lost their self-esteem and confidence to exclusively social media effects like bullying and sharing of pornographic literature (81). The images and nudity photos and videos quickly exchanged among teenagers on the internet are a significant factor that influences the behavior, character, and emotional stability of the adolescents negatively. Furthermore, the challenge of bullying has been a critical issue in the school setting. Nevertheless, unlike the former decades where technology was not a medium of communication, apparently, the internet plays a central role in fueling bullying (Gonzales and Hancock 82). It would be a typical experience for teenagers to leave the bad experiences of bullying and harassment once they get outside of their school gets, and while home they should experience the war and encouraging embrace of their families. Nevertheless, the access to the internet and hence social media communications has polarized the otherwise would-be considered a comforting zone for the adolescents. In fact, bullies persist online, so that the teenagers who are called offensive names get demoralized. For instance, adolescents who communicate with perpetrators online while at home, and hence face the abuses right in the midst of their parents and siblings. Moreover, social media influences poor dieting habits and unwelcome dress code among youth and adults alike. Therefore, technology has both its pros and cons in the society. Works Cited Bers, M. U. “Beyond Computer Literacy: Supporting Youth’s Positive Development through Technology.” New Directions for Youth Development, 2010.128 (2010): 13–23. Web. Gonzales, Amy L., and Jeffrey T. Hancock. “Mirror, Mirror on My Facebook Wall: Effects of Exposure to Facebook on Self-Esteem.” Cyberpsychology, Behavior, and Social Networking 14.1–2 (2011): 79–83. Web. LaRose, Robert, Dana Mastro, and Matthew S Eastin. “Understanding Internet Usage: A Social-Cognitive Approach to Uses and Gratifications.” Social Science Computer Review 19.4 (2001): 395–413. Web. Lei, Jing, and Yong Zhao. “Technology Uses and Student Achievement: A Longitudinal Study.” Computers and Education 49.2 (2007): 284–296. Web. Rosin, Hanna. "Why Kids Sext. Atlantic Monthly. 14.4 (2014). Vogel, Erin A. et al. “Social Comparison, Social Media, and Self-Esteem.” Psychology of Popular Media Culture 3.4 (2014): 206–222. Web.

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Relationships Articles & More

What makes technology good or bad for us, how technology affects our well-being partly depends on whether it strengthens our relationships..

Everyone’s worried about smartphones. Headlines like “ Have smartphones destroyed a generation? ” and “ Smartphone addiction could be changing your brain ” paint a bleak picture of our smartphone addiction and its long-term consequences. This isn’t a new lament—public opinion at the advent of the newspaper worried that people would forego the stimulating pleasures of early-morning conversation in favor of reading the daily .

Is the story of technology really that bad? Certainly there’s some reason to worry. Smartphone use has been linked to serious issues, such as dwindling attention spans , crippling depression , and even increased incidence of brain cancer . Ultimately, though, the same concern comes up again and again: Smartphones can’t be good for us, because they’re replacing the real human connection of the good old days.

Everyone’s heard how today’s teens just sit together in a room, texting, instead of actually talking to each other. But could those teenagers actually be getting something meaningful and real out of all that texting?

The science of connection

essay about positive effects of technology

A quick glance at the research on technology-mediated interaction reveals an ambivalent literature. Some studies show that time spent socializing online can decrease loneliness , increase well-being , and help the socially anxious learn how to connect to others. Other studies suggest that time spent socializing online can cause loneliness , decrease well-being , and foster a crippling dependence on technology-mediated interaction to the point that users prefer it to face-to-face conversation.

It’s tempting to say that some of these studies must be right and others wrong, but the body of evidence on both sides is a little too robust to be swept under the rug. Instead, the impact of social technology is more complicated. Sometimes, superficially similar behaviors have fundamentally different consequences. Sometimes online socialization is good for you, sometimes it’s bad, and the devil is entirely in the details.

This isn’t a novel proposition; after all, conflicting results started appearing within the first few studies into the internet’s social implications, back in the 1990s. Many people have suggested that to understand the consequences of online socialization, we need to dig deeper into situational factors and circumstances. But what we still have to do is move beyond recognition of the problem to provide an answer: When, how, and why are some online interactions great, while others are dangerous?

The interpersonal connection behaviors framework

As a scientist of close relationships, I can’t help but see online interactions differently from thinkers in other fields. People build relationships by demonstrating their understanding of each other’s needs and perspectives, a cyclical process that brings them closer together. If I tell you my secrets, and you respond supportively, I’m much more likely to confide in you again—and you, in turn, are much more likely to confide in me.

This means that every time two people talk to each other, an opportunity for relationship growth is unfolding. Many times, that opportunity isn’t taken; we aren’t about to have an in-depth conversation with the barista who asks for our order. But connection is always theoretically possible, and that’s true whether we’re interacting online or face-to-face.

Close relationships are the bread and butter of happiness—and even health. Being socially isolated is a stronger predictor of mortality than is smoking multiple cigarettes a day . If we want to understand the role technology plays in our well-being, we need to start with the role it plays in our relationships.

And it turns out that the kind of technology-mediated interactions that lead to positive outcomes are exactly those that are likely to build stronger relationships. Spending your time online by scheduling interactions with people you see day in and day out seems to pay dividends in increased social integration . Using the internet to compensate for being lonely just makes you lonelier; using the internet to actively seek out connection has the opposite effect .

“The kind of technology-mediated interactions that lead to positive outcomes are exactly those that are likely to build stronger relationships”

On the other hand, technology-mediated interactions that don’t really address our close relationships don’t seem to do us any good—and might, in fact, do us harm. Passively scrolling through your Facebook feed without interacting with people has been linked to decreased well-being and increased depression post-Facebook use.

That kind of passive usage is a good example of “ social snacking .” Like eating junk food, social snacking can temporarily satisfy you, but it’s lacking in nutritional content. Looking at your friends’ posts without ever responding might make you feel more connected to them, but it doesn’t build intimacy.

Passive engagement has a second downside, as well: social comparison . When we compare our messy lived experiences to others’ curated self-presentations, we are likely to suffer from lowered self-esteem , happiness, and well-being. This effect is only exacerbated when we consume people’s digital lives without interacting with them, making it all too easy to miss the less photogenic moments of their lives.

Moving forward

The interpersonal connection behaviors framework doesn’t explain everything that might influence our well-being after spending time on social media. The internet poses plenty of other dangers—for two examples, the sense of wasting time or emotional contagion from negative news. However, a focus on meaningful social interaction can help explain decades of contradictory findings. And even if the framework itself is challenged by future work, its central concept is bound to be upheld: We have to study the details of how people are spending their time online if we want to understand its likely effects.

In the meantime, this framework has some practical implications for those worried about their own online time. If you make sure you’re using social media for genuinely social purposes, with conscious thought about how it can improve your life and your relationships, you’ll be far more likely to enjoy your digital existence.

This article was originally published on the Behavioral Scientist . Read the original article .

About the Author

Jenna Clark

Jenna Clark

Jenna Clark, Ph.D. , is a senior behavioral researcher at Duke University's Center for Advanced Hindsight, where she works to help people make healthy decisions in spite of themselves. She's also interested in how technology contributes to our well-being through its effect on our close personal relationships.

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6. public sees science and technology as net positives for society.

The possibilities for human enhancement stem from new scientific and technological innovations. And even though many Americans have reservations about the potential use of cutting-edge biomedical developments considered in earlier chapters, large shares say they think of science and technology, writ large, as mostly beneficial forces in American society.

essay about positive effects of technology

Overall, views about the effects of technology are also largely positive, if a bit less so in comparison with science. About half of adults (52%) say technology has had mostly positive effects, compared with 38% who say there have been an equal mix of positive and negative effects of technology. Just 8% say technology has had mostly negative effects.

Many Americans see science as having positive effects from health and medicine

essay about positive effects of technology

Other ways science is seen to benefit society include overall knowledge and reasoning skills (19%), technology improvements (15%) and environmental benefits and awareness about environmental issues (14%).

Just 4% of adults say the effect of science has been primarily negative. This group of 60 survey respondents is not large enough to analyze separately.

Technology seen as positive, especially for quickly and easily sharing information

essay about positive effects of technology

Other ways technology is seen to have a positive effect on society include increased knowledge and understanding, improvements in industry and jobs and an interconnectedness of the world as a result of globalization.

essay about positive effects of technology

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Americans wary of using chip implants to boost brain power for the healthy, americans are wary of enhancements that could enable them to live longer and stronger, the scientific and ethical elements of human enhancement, americans skeptical about the potential use of synthetic blood, many americans are wary of using gene editing for human enhancement, most popular.

About Pew Research Center Pew Research Center is a nonpartisan fact tank that informs the public about the issues, attitudes and trends shaping the world. It conducts public opinion polling, demographic research, media content analysis and other empirical social science research. Pew Research Center does not take policy positions. It is a subsidiary of The Pew Charitable Trusts .

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Promises and Pitfalls of Technology

Politics and privacy, private-sector influence and big tech, state competition and conflict, author biography, how is technology changing the world, and how should the world change technology.

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Josephine Wolff; How Is Technology Changing the World, and How Should the World Change Technology?. Global Perspectives 1 February 2021; 2 (1): 27353. doi: https://doi.org/10.1525/gp.2021.27353

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Technologies are becoming increasingly complicated and increasingly interconnected. Cars, airplanes, medical devices, financial transactions, and electricity systems all rely on more computer software than they ever have before, making them seem both harder to understand and, in some cases, harder to control. Government and corporate surveillance of individuals and information processing relies largely on digital technologies and artificial intelligence, and therefore involves less human-to-human contact than ever before and more opportunities for biases to be embedded and codified in our technological systems in ways we may not even be able to identify or recognize. Bioengineering advances are opening up new terrain for challenging philosophical, political, and economic questions regarding human-natural relations. Additionally, the management of these large and small devices and systems is increasingly done through the cloud, so that control over them is both very remote and removed from direct human or social control. The study of how to make technologies like artificial intelligence or the Internet of Things “explainable” has become its own area of research because it is so difficult to understand how they work or what is at fault when something goes wrong (Gunning and Aha 2019) .

This growing complexity makes it more difficult than ever—and more imperative than ever—for scholars to probe how technological advancements are altering life around the world in both positive and negative ways and what social, political, and legal tools are needed to help shape the development and design of technology in beneficial directions. This can seem like an impossible task in light of the rapid pace of technological change and the sense that its continued advancement is inevitable, but many countries around the world are only just beginning to take significant steps toward regulating computer technologies and are still in the process of radically rethinking the rules governing global data flows and exchange of technology across borders.

These are exciting times not just for technological development but also for technology policy—our technologies may be more advanced and complicated than ever but so, too, are our understandings of how they can best be leveraged, protected, and even constrained. The structures of technological systems as determined largely by government and institutional policies and those structures have tremendous implications for social organization and agency, ranging from open source, open systems that are highly distributed and decentralized, to those that are tightly controlled and closed, structured according to stricter and more hierarchical models. And just as our understanding of the governance of technology is developing in new and interesting ways, so, too, is our understanding of the social, cultural, environmental, and political dimensions of emerging technologies. We are realizing both the challenges and the importance of mapping out the full range of ways that technology is changing our society, what we want those changes to look like, and what tools we have to try to influence and guide those shifts.

Technology can be a source of tremendous optimism. It can help overcome some of the greatest challenges our society faces, including climate change, famine, and disease. For those who believe in the power of innovation and the promise of creative destruction to advance economic development and lead to better quality of life, technology is a vital economic driver (Schumpeter 1942) . But it can also be a tool of tremendous fear and oppression, embedding biases in automated decision-making processes and information-processing algorithms, exacerbating economic and social inequalities within and between countries to a staggering degree, or creating new weapons and avenues for attack unlike any we have had to face in the past. Scholars have even contended that the emergence of the term technology in the nineteenth and twentieth centuries marked a shift from viewing individual pieces of machinery as a means to achieving political and social progress to the more dangerous, or hazardous, view that larger-scale, more complex technological systems were a semiautonomous form of progress in and of themselves (Marx 2010) . More recently, technologists have sharply criticized what they view as a wave of new Luddites, people intent on slowing the development of technology and turning back the clock on innovation as a means of mitigating the societal impacts of technological change (Marlowe 1970) .

At the heart of fights over new technologies and their resulting global changes are often two conflicting visions of technology: a fundamentally optimistic one that believes humans use it as a tool to achieve greater goals, and a fundamentally pessimistic one that holds that technological systems have reached a point beyond our control. Technology philosophers have argued that neither of these views is wholly accurate and that a purely optimistic or pessimistic view of technology is insufficient to capture the nuances and complexity of our relationship to technology (Oberdiek and Tiles 1995) . Understanding technology and how we can make better decisions about designing, deploying, and refining it requires capturing that nuance and complexity through in-depth analysis of the impacts of different technological advancements and the ways they have played out in all their complicated and controversial messiness across the world.

These impacts are often unpredictable as technologies are adopted in new contexts and come to be used in ways that sometimes diverge significantly from the use cases envisioned by their designers. The internet, designed to help transmit information between computer networks, became a crucial vehicle for commerce, introducing unexpected avenues for crime and financial fraud. Social media platforms like Facebook and Twitter, designed to connect friends and families through sharing photographs and life updates, became focal points of election controversies and political influence. Cryptocurrencies, originally intended as a means of decentralized digital cash, have become a significant environmental hazard as more and more computing resources are devoted to mining these forms of virtual money. One of the crucial challenges in this area is therefore recognizing, documenting, and even anticipating some of these unexpected consequences and providing mechanisms to technologists for how to think through the impacts of their work, as well as possible other paths to different outcomes (Verbeek 2006) . And just as technological innovations can cause unexpected harm, they can also bring about extraordinary benefits—new vaccines and medicines to address global pandemics and save thousands of lives, new sources of energy that can drastically reduce emissions and help combat climate change, new modes of education that can reach people who would otherwise have no access to schooling. Regulating technology therefore requires a careful balance of mitigating risks without overly restricting potentially beneficial innovations.

Nations around the world have taken very different approaches to governing emerging technologies and have adopted a range of different technologies themselves in pursuit of more modern governance structures and processes (Braman 2009) . In Europe, the precautionary principle has guided much more anticipatory regulation aimed at addressing the risks presented by technologies even before they are fully realized. For instance, the European Union’s General Data Protection Regulation focuses on the responsibilities of data controllers and processors to provide individuals with access to their data and information about how that data is being used not just as a means of addressing existing security and privacy threats, such as data breaches, but also to protect against future developments and uses of that data for artificial intelligence and automated decision-making purposes. In Germany, Technische Überwachungsvereine, or TÜVs, perform regular tests and inspections of technological systems to assess and minimize risks over time, as the tech landscape evolves. In the United States, by contrast, there is much greater reliance on litigation and liability regimes to address safety and security failings after-the-fact. These different approaches reflect not just the different legal and regulatory mechanisms and philosophies of different nations but also the different ways those nations prioritize rapid development of the technology industry versus safety, security, and individual control. Typically, governance innovations move much more slowly than technological innovations, and regulations can lag years, or even decades, behind the technologies they aim to govern.

In addition to this varied set of national regulatory approaches, a variety of international and nongovernmental organizations also contribute to the process of developing standards, rules, and norms for new technologies, including the International Organization for Standardization­ and the International Telecommunication Union. These multilateral and NGO actors play an especially important role in trying to define appropriate boundaries for the use of new technologies by governments as instruments of control for the state.

At the same time that policymakers are under scrutiny both for their decisions about how to regulate technology as well as their decisions about how and when to adopt technologies like facial recognition themselves, technology firms and designers have also come under increasing criticism. Growing recognition that the design of technologies can have far-reaching social and political implications means that there is more pressure on technologists to take into consideration the consequences of their decisions early on in the design process (Vincenti 1993; Winner 1980) . The question of how technologists should incorporate these social dimensions into their design and development processes is an old one, and debate on these issues dates back to the 1970s, but it remains an urgent and often overlooked part of the puzzle because so many of the supposedly systematic mechanisms for assessing the impacts of new technologies in both the private and public sectors are primarily bureaucratic, symbolic processes rather than carrying any real weight or influence.

Technologists are often ill-equipped or unwilling to respond to the sorts of social problems that their creations have—often unwittingly—exacerbated, and instead point to governments and lawmakers to address those problems (Zuckerberg 2019) . But governments often have few incentives to engage in this area. This is because setting clear standards and rules for an ever-evolving technological landscape can be extremely challenging, because enforcement of those rules can be a significant undertaking requiring considerable expertise, and because the tech sector is a major source of jobs and revenue for many countries that may fear losing those benefits if they constrain companies too much. This indicates not just a need for clearer incentives and better policies for both private- and public-sector entities but also a need for new mechanisms whereby the technology development and design process can be influenced and assessed by people with a wider range of experiences and expertise. If we want technologies to be designed with an eye to their impacts, who is responsible for predicting, measuring, and mitigating those impacts throughout the design process? Involving policymakers in that process in a more meaningful way will also require training them to have the analytic and technical capacity to more fully engage with technologists and understand more fully the implications of their decisions.

At the same time that tech companies seem unwilling or unable to rein in their creations, many also fear they wield too much power, in some cases all but replacing governments and international organizations in their ability to make decisions that affect millions of people worldwide and control access to information, platforms, and audiences (Kilovaty 2020) . Regulators around the world have begun considering whether some of these companies have become so powerful that they violate the tenets of antitrust laws, but it can be difficult for governments to identify exactly what those violations are, especially in the context of an industry where the largest players often provide their customers with free services. And the platforms and services developed by tech companies are often wielded most powerfully and dangerously not directly by their private-sector creators and operators but instead by states themselves for widespread misinformation campaigns that serve political purposes (Nye 2018) .

Since the largest private entities in the tech sector operate in many countries, they are often better poised to implement global changes to the technological ecosystem than individual states or regulatory bodies, creating new challenges to existing governance structures and hierarchies. Just as it can be challenging to provide oversight for government use of technologies, so, too, oversight of the biggest tech companies, which have more resources, reach, and power than many nations, can prove to be a daunting task. The rise of network forms of organization and the growing gig economy have added to these challenges, making it even harder for regulators to fully address the breadth of these companies’ operations (Powell 1990) . The private-public partnerships that have emerged around energy, transportation, medical, and cyber technologies further complicate this picture, blurring the line between the public and private sectors and raising critical questions about the role of each in providing critical infrastructure, health care, and security. How can and should private tech companies operating in these different sectors be governed, and what types of influence do they exert over regulators? How feasible are different policy proposals aimed at technological innovation, and what potential unintended consequences might they have?

Conflict between countries has also spilled over significantly into the private sector in recent years, most notably in the case of tensions between the United States and China over which technologies developed in each country will be permitted by the other and which will be purchased by other customers, outside those two countries. Countries competing to develop the best technology is not a new phenomenon, but the current conflicts have major international ramifications and will influence the infrastructure that is installed and used around the world for years to come. Untangling the different factors that feed into these tussles as well as whom they benefit and whom they leave at a disadvantage is crucial for understanding how governments can most effectively foster technological innovation and invention domestically as well as the global consequences of those efforts. As much of the world is forced to choose between buying technology from the United States or from China, how should we understand the long-term impacts of those choices and the options available to people in countries without robust domestic tech industries? Does the global spread of technologies help fuel further innovation in countries with smaller tech markets, or does it reinforce the dominance of the states that are already most prominent in this sector? How can research universities maintain global collaborations and research communities in light of these national competitions, and what role does government research and development spending play in fostering innovation within its own borders and worldwide? How should intellectual property protections evolve to meet the demands of the technology industry, and how can those protections be enforced globally?

These conflicts between countries sometimes appear to challenge the feasibility of truly global technologies and networks that operate across all countries through standardized protocols and design features. Organizations like the International Organization for Standardization, the World Intellectual Property Organization, the United Nations Industrial Development Organization, and many others have tried to harmonize these policies and protocols across different countries for years, but have met with limited success when it comes to resolving the issues of greatest tension and disagreement among nations. For technology to operate in a global environment, there is a need for a much greater degree of coordination among countries and the development of common standards and norms, but governments continue to struggle to agree not just on those norms themselves but even the appropriate venue and processes for developing them. Without greater global cooperation, is it possible to maintain a global network like the internet or to promote the spread of new technologies around the world to address challenges of sustainability? What might help incentivize that cooperation moving forward, and what could new structures and process for governance of global technologies look like? Why has the tech industry’s self-regulation culture persisted? Do the same traditional drivers for public policy, such as politics of harmonization and path dependency in policy-making, still sufficiently explain policy outcomes in this space? As new technologies and their applications spread across the globe in uneven ways, how and when do they create forces of change from unexpected places?

These are some of the questions that we hope to address in the Technology and Global Change section through articles that tackle new dimensions of the global landscape of designing, developing, deploying, and assessing new technologies to address major challenges the world faces. Understanding these processes requires synthesizing knowledge from a range of different fields, including sociology, political science, economics, and history, as well as technical fields such as engineering, climate science, and computer science. A crucial part of understanding how technology has created global change and, in turn, how global changes have influenced the development of new technologies is understanding the technologies themselves in all their richness and complexity—how they work, the limits of what they can do, what they were designed to do, how they are actually used. Just as technologies themselves are becoming more complicated, so are their embeddings and relationships to the larger social, political, and legal contexts in which they exist. Scholars across all disciplines are encouraged to join us in untangling those complexities.

Josephine Wolff is an associate professor of cybersecurity policy at the Fletcher School of Law and Diplomacy at Tufts University. Her book You’ll See This Message When It Is Too Late: The Legal and Economic Aftermath of Cybersecurity Breaches was published by MIT Press in 2018.

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Feb 13, 2023

200-500 Word Example Essays about Technology

Got an essay assignment about technology check out these examples to inspire you.

Technology is a rapidly evolving field that has completely changed the way we live, work, and interact with one another. Technology has profoundly impacted our daily lives, from how we communicate with friends and family to how we access information and complete tasks. As a result, it's no surprise that technology is a popular topic for students writing essays.

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This blog post aims to provide readers with various example essays on technology, all generated by Jenni.ai. These essays will be a valuable resource for students looking for inspiration or guidance as they work on their essays. By reading through these example essays, students can better understand how technology can be approached and discussed in an essay.

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The Impact of Technology on Society and Culture

Introduction:.

Technology has become an integral part of our daily lives and has dramatically impacted how we interact, communicate, and carry out various activities. Technological advancements have brought positive and negative changes to society and culture. In this article, we will explore the impact of technology on society and culture and how it has influenced different aspects of our lives.

Positive impact on communication:

Technology has dramatically improved communication and made it easier for people to connect from anywhere in the world. Social media platforms, instant messaging, and video conferencing have brought people closer, bridging geographical distances and cultural differences. This has made it easier for people to share information, exchange ideas, and collaborate on projects.

Positive impact on education:

Students and instructors now have access to a multitude of knowledge and resources because of the effect of technology on education . Students may now study at their speed and from any location thanks to online learning platforms, educational applications, and digital textbooks.

Negative impact on critical thinking and creativity:

Technological advancements have resulted in a reduction in critical thinking and creativity. With so much information at our fingertips, individuals have become more passive in their learning, relying on the internet for solutions rather than logic and inventiveness. As a result, independent thinking and problem-solving abilities have declined.

Positive impact on entertainment:

Technology has transformed how we access and consume entertainment. People may now access a wide range of entertainment alternatives from the comfort of their own homes thanks to streaming services, gaming platforms, and online content makers. The entertainment business has entered a new age of creativity and invention as a result of this.

Negative impact on attention span:

However, the continual bombardment of information and technological stimulation has also reduced attention span and the capacity to focus. People are easily distracted and need help focusing on a single activity for a long time. This has hampered productivity and the ability to accomplish duties.

The Ethics of Artificial Intelligence And Machine Learning

The development of artificial intelligence (AI) and machine learning (ML) technologies has been one of the most significant technological developments of the past several decades. These cutting-edge technologies have the potential to alter several sectors of society, including commerce, industry, healthcare, and entertainment. 

As with any new and quickly advancing technology, AI and ML ethics must be carefully studied. The usage of these technologies presents significant concerns around privacy, accountability, and command. As the use of AI and ML grows more ubiquitous, we must assess their possible influence on society and investigate the ethical issues that must be taken into account as these technologies continue to develop.

What are Artificial Intelligence and Machine Learning?

Artificial Intelligence is the simulation of human intelligence in machines designed to think and act like humans. Machine learning is a subfield of AI that enables computers to learn from data and improve their performance over time without being explicitly programmed.

The impact of AI and ML on Society

The use of AI and ML in various industries, such as healthcare, finance, and retail, has brought many benefits. For example, AI-powered medical diagnosis systems can identify diseases faster and more accurately than human doctors. However, there are also concerns about job displacement and the potential for AI to perpetuate societal biases.

The Ethical Considerations of AI and ML

A. Bias in AI algorithms

One of the critical ethical concerns about AI and ML is the potential for algorithms to perpetuate existing biases. This can occur if the data used to train these algorithms reflects the preferences of the people who created it. As a result, AI systems can perpetuate these biases and discriminate against certain groups of people.

B. Responsibility for AI-generated decisions

Another ethical concern is the responsibility for decisions made by AI systems. For example, who is responsible for the damage if a self-driving car causes an accident? The manufacturer of the vehicle, the software developer, or the AI algorithm itself?

C. The potential for misuse of AI and ML

AI and ML can also be used for malicious purposes, such as cyberattacks and misinformation. The need for more regulation and oversight in developing and using these technologies makes it difficult to prevent misuse.

The developments in AI and ML have given numerous benefits to humanity, but they also present significant ethical concerns that must be addressed. We must assess the repercussions of new technologies on society, implement methods to limit the associated dangers, and guarantee that they are utilized for the greater good. As AI and ML continue to play an ever-increasing role in our daily lives, we must engage in an open and frank discussion regarding their ethics.

The Future of Work And Automation

Rapid technological breakthroughs in recent years have brought about considerable changes in our way of life and work. Concerns regarding the influence of artificial intelligence and machine learning on the future of work and employment have increased alongside the development of these technologies. This article will examine the possible advantages and disadvantages of automation and its influence on the labor market, employees, and the economy.

The Advantages of Automation

Automation in the workplace offers various benefits, including higher efficiency and production, fewer mistakes, and enhanced precision. Automated processes may accomplish repetitive jobs quickly and precisely, allowing employees to concentrate on more complex and creative activities. Additionally, automation may save organizations money since it removes the need to pay for labor and minimizes the danger of workplace accidents.

The Potential Disadvantages of Automation

However, automation has significant disadvantages, including job loss and income stagnation. As robots and computers replace human labor in particular industries, there is a danger that many workers may lose their jobs, resulting in higher unemployment and more significant economic disparity. Moreover, if automation is not adequately regulated and managed, it might lead to stagnant wages and a deterioration in employees' standard of life.

The Future of Work and Automation

Despite these difficulties, automation will likely influence how labor is done. As a result, firms, employees, and governments must take early measures to solve possible issues and reap the rewards of automation. This might entail funding worker retraining programs, enhancing education and skill development, and implementing regulations that support equality and justice at work.

IV. The Need for Ethical Considerations

We must consider the ethical ramifications of automation and its effects on society as technology develops. The impact on employees and their rights, possible hazards to privacy and security, and the duty of corporations and governments to ensure that automation is utilized responsibly and ethically are all factors to be taken into account.

Conclusion:

To summarise, the future of employment and automation will most certainly be defined by a complex interaction of technological advances, economic trends, and cultural ideals. All stakeholders must work together to handle the problems and possibilities presented by automation and ensure that technology is employed to benefit society as a whole.

The Role of Technology in Education

Introduction.

Nearly every part of our lives has been transformed by technology, and education is no different. Today's students have greater access to knowledge, opportunities, and resources than ever before, and technology is becoming a more significant part of their educational experience. Technology is transforming how we think about education and creating new opportunities for learners of all ages, from online courses and virtual classrooms to instructional applications and augmented reality.

Technology's Benefits for Education

The capacity to tailor learning is one of technology's most significant benefits in education. Students may customize their education to meet their unique needs and interests since they can access online information and tools. 

For instance, people can enroll in online classes on topics they are interested in, get tailored feedback on their work, and engage in virtual discussions with peers and subject matter experts worldwide. As a result, pupils are better able to acquire and develop the abilities and information necessary for success.

Challenges and Concerns

Despite the numerous advantages of technology in education, there are also obstacles and considerations to consider. One issue is the growing reliance on technology and the possibility that pupils would become overly dependent on it. This might result in a lack of critical thinking and problem-solving abilities, as students may become passive learners who only follow instructions and rely on technology to complete their assignments.

Another obstacle is the digital divide between those who have access to technology and those who do not. This division can exacerbate the achievement gap between pupils and produce uneven educational and professional growth chances. To reduce these consequences, all students must have access to the technology and resources necessary for success.

In conclusion, technology is rapidly becoming an integral part of the classroom experience and has the potential to alter the way we learn radically. 

Technology can help students flourish and realize their full potential by giving them access to individualized instruction, tools, and opportunities. While the benefits of technology in the classroom are undeniable, it's crucial to be mindful of the risks and take precautions to guarantee that all kids have access to the tools they need to thrive.

The Influence of Technology On Personal Relationships And Communication 

Technological advancements have profoundly altered how individuals connect and exchange information. It has changed the world in many ways in only a few decades. Because of the rise of the internet and various social media sites, maintaining relationships with people from all walks of life is now simpler than ever. 

However, concerns about how these developments may affect interpersonal connections and dialogue are inevitable in an era of rapid technological growth. In this piece, we'll discuss how the prevalence of digital media has altered our interpersonal connections and the language we use to express ourselves.

Direct Effect on Direct Interaction:

The disruption of face-to-face communication is a particularly stark example of how technology has impacted human connections. The quality of interpersonal connections has suffered due to people's growing preference for digital over human communication. Technology has been demonstrated to reduce the usage of nonverbal signs such as facial expressions, tone of voice, and other indicators of emotional investment in the connection.

Positive Impact on Long-Distance Relationships:

Yet there are positives to be found as well. Long-distance relationships have also benefited from technological advancements. The development of technologies such as video conferencing, instant messaging, and social media has made it possible for individuals to keep in touch with distant loved ones. It has become simpler for individuals to stay in touch and feel connected despite geographical distance.

The Effects of Social Media on Personal Connections:

The widespread use of social media has had far-reaching consequences, especially on the quality of interpersonal interactions. Social media has positive and harmful effects on relationships since it allows people to keep in touch and share life's milestones.

Unfortunately, social media has made it all too easy to compare oneself to others, which may lead to emotions of jealousy and a general decline in confidence. Furthermore, social media might cause people to have inflated expectations of themselves and their relationships.

A Personal Perspective on the Intersection of Technology and Romance

Technological advancements have also altered physical touch and closeness. Virtual reality and other technologies have allowed people to feel physical contact and familiarity in a digital setting. This might be a promising breakthrough, but it has some potential downsides. 

Experts are concerned that people's growing dependence on technology for intimacy may lead to less time spent communicating face-to-face and less emphasis on physical contact, both of which are important for maintaining good relationships.

In conclusion, technological advancements have significantly affected the quality of interpersonal connections and the exchange of information. Even though technology has made it simpler to maintain personal relationships, it has chilled interpersonal interactions between people. 

Keeping tabs on how technology is changing our lives and making adjustments as necessary is essential as we move forward. Boundaries and prioritizing in-person conversation and physical touch in close relationships may help reduce the harm it causes.

The Security and Privacy Implications of Increased Technology Use and Data Collection

The fast development of technology over the past few decades has made its way into every aspect of our life. Technology has improved many facets of our life, from communication to commerce. However, significant privacy and security problems have emerged due to the broad adoption of technology. In this essay, we'll look at how the widespread use of technological solutions and the subsequent explosion in collected data affects our right to privacy and security.

Data Mining and Privacy Concerns

Risk of Cyber Attacks and Data Loss

The Widespread Use of Encryption and Other Safety Mechanisms

The Privacy and Security of the Future in a Globalized Information Age

Obtaining and Using Individual Information

The acquisition and use of private information is a significant cause for privacy alarm in the digital age. Data about their customers' online habits, interests, and personal information is a valuable commodity for many internet firms. Besides tailored advertising, this information may be used for other, less desirable things like identity theft or cyber assaults.

Moreover, many individuals need to be made aware of what data is being gathered from them or how it is being utilized because of the lack of transparency around gathering personal information. Privacy and data security have become increasingly contentious as a result.

Data breaches and other forms of cyber-attack pose a severe risk.

The risk of cyber assaults and data breaches is another big issue of worry. More people are using more devices, which means more opportunities for cybercriminals to steal private information like credit card numbers and other identifying data. This may cause monetary damages and harm one's reputation or identity.

Many high-profile data breaches have occurred in recent years, exposing the personal information of millions of individuals and raising serious concerns about the safety of this information. Companies and governments have responded to this problem by adopting new security methods like encryption and multi-factor authentication.

Many businesses now use encryption and other security measures to protect themselves from cybercriminals and data thieves. Encryption keeps sensitive information hidden by encoding it so that only those possessing the corresponding key can decipher it. This prevents private information like bank account numbers or social security numbers from falling into the wrong hands.

Firewalls, virus scanners, and two-factor authentication are all additional security precautions that may be used with encryption. While these safeguards do much to stave against cyber assaults, they are not entirely impregnable, and data breaches are still possible.

The Future of Privacy and Security in a Technologically Advanced World

There's little doubt that concerns about privacy and security will persist even as technology improves. There must be strict safeguards to secure people's private information as more and more of it is transferred and kept digitally. To achieve this goal, it may be necessary to implement novel technologies and heightened levels of protection and to revise the rules and regulations regulating the collection and storage of private information.

Individuals and businesses are understandably concerned about the security and privacy consequences of widespread technological use and data collecting. There are numerous obstacles to overcome in a society where technology plays an increasingly important role, from acquiring and using personal data to the risk of cyber-attacks and data breaches. Companies and governments must keep spending money on security measures and working to educate people about the significance of privacy and security if personal data is to remain safe.

In conclusion, technology has profoundly impacted virtually every aspect of our lives, including society and culture, ethics, work, education, personal relationships, and security and privacy. The rise of artificial intelligence and machine learning has presented new ethical considerations, while automation is transforming the future of work. 

In education, technology has revolutionized the way we learn and access information. At the same time, our dependence on technology has brought new challenges in terms of personal relationships, communication, security, and privacy.

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The Positive and Negative Effects of Technology on Your Life

As a society, we've come a long way with the help of technology. But is it all rainbows and sunshine? Or does technology have its downsides?

Technology is around us everywhere, from simple devices like our smartphones, laptop, and TV to background tech that we don't even notice. It isn't going anywhere anytime soon, meaning we have to get accustomed to it. Once we get the hang of using tech the right way, it can improve our lives.

On the other hand, tech can also make our lives harder. Whether tech has a positive or negative effect on our lives, it all depends on how we use it. So, let's look at some of the positive and negative aspects of technology in our lives, shall we?

Positives of Technology in Our Lives

Technology has, without a doubt, made all our lives easier over the past two decades. From connecting with people across the globe from the comfort of your home to running a full-fledged business without a physical space, technology has impacted our lives positively in several ways. So, read on below:

1. Technology Boosts Business

Many new tech advancements and innovations are made by and for businesses. Why? Because companies are always looking to upgrade their products and services for profit.

New technology continues to come out faster than we can keep up with. The purpose is to boost business and make the daily management of enterprises more systematic, structured, and successful.

Tech has boosted businesses by improving the hiring process, error-free collection and analysis of business data, and better communication with clients and partners.

Additionally, tech has also changed the way we work remotely for the better. It is now commonplace for people to work from home. However, certain tech, like the cloud, has made it easier than ever to work whether you're at the office or not.

What's more, tech has made it effortless to communicate remotely too. Businesses now typically use tools like Slack and Zoom on a regular basis.

2. Technology Makes Shopping Online Possible

Advancements in tech have made it easier for more people to access the internet, resulting in online shopping being more popular now than ever.

Currently, most people prefer to shop online without leaving the house because of its sheer convenience. Instead of wasting hours in the shopping mall, tech makes shopping simple.

A few of the benefits of online shopping include cheaper products, saved time, fuel, and energy, easier-to-find items, a wider variety online, and no added pressure.

Amazon is a great website to do basically all of your online shopping. It's one of the most popular online shopping platforms because you can practically find everything you're looking for, from groceries to clothing.

Generous discounts, cheap shipping, and a massive selection of products are just some of the other excellent benefits of shopping online using Amazon. What's more, there is an Amazon Shopping mobile app that you can download and use for free. If Amazon isn't available to you there are plenty of alternatives to Amazon for your online shopping .

Download: Amazon Shopping for iOS | Android

3. Technology Has Advanced Education

One of the most downplayed areas of technology that has dramatically improved over the past few years is education. Technology has definitely been beneficial for those in the business world, but it has impacted education in a big way.

A few examples include the availability of online courses, accessibility of web seminars, and unlimited online resources for research. Before tech, you'd have to physically go to class, attend a meeting or go to the library to do research.

Now, education is easier for everyone, no matter where you live. Online classes have made it possible for all students to enroll without leaving their homes.

Today, you can find several great sites for free college courses online , such as Udemy—a fantastic website that offers thousands of free and paid-for courses to choose from. Whether you want to create virtual reality games or become a yoga instructor, Udemy has a course that's perfect for you.

In terms of technology, Udemy also offers a wide variety of great tech-related online courses. The categories available range from IT hardware and software to operating systems and network and security. So tech can help you master your chosen path and possibly broaden your career opportunities.

4. Technology Makes Everyday Life Better

Most technology these days is created to improve businesses and generate profit. However, tech can also make our daily lives so much better.

Tech has made an immensely positive impact on the daily lives of everyday people. Some positive examples include improvements in the transportation system.

The Bullet Train is an amazing piece of tech that can travel six times faster than a regular train. Think about the introduction of self-driving cars, too: they were unheard of a few years ago, and now they're a reality.

A fair amount of people drive Teslas, and they are well-known for having state-of-the-art self-driving capabilities. Some other companies that support autonomous driving capabilities besides Tesla are Mercedes-Benz and Volvo.

Besides transportation, technology has also had a positive influence on household items. For example, smart homes are now commonplace. Smart hubs allow households to connect their devices and appliances, making life a lot easier.

Negatives of Technology in Our Lives

As much as we appreciate technology for the convenience it brought to our lives, several aspects of it have impacted our society negatively in more ways than one.

1. Technology Causes Health Problems

As technology advances, we are connected now more than ever, and it has become a huge part of our lives. That's why it's possible for technology to impact our physical health negatively.

These physical health problems can be severe. Nevertheless, you can avoid most of them by creating healthy tech habits instead of bad ones.

Apart from creating unhealthy sleeping patterns, electronic devices can cause digital eye strain, poor posture, and increased inactivity, leading to health problems like obesity.

Taking regular breaks from these devices can help you avoid these health problems. You can find a range of apps that remind you to take frequent breaks.

One popular app to use is called Focus Keeper. This app will help you reduce your digital eye strain, take regular breaks, and prevent tech burnout.

Using the Focus Keeper app is easy. All you have to do is pick the time you want to focus on something and hit the play button to start the session. When the session is over there is a quick break and then the next session begins.

In addition, you can customize the settings under Options to change the sessions per round, daily focus goal, and timer sounds.

Download: Focus Keeper for Android | iOS (Free, in-app purchases available)

2. Technology Creates Job Insecurity

Job loss and downsizing are two significant adverse effects of technology. Because of advances in the tech field such as AI integration, automating and accomplishing tasks have become easy.

In this day and age, most companies need to stay up to date with the latest technology, but in the process, low-skilled employees, like factory workers and cashiers, will be replaced.

Machines can now carry out tasks that only humans could do so far, which creates a massive shortage of jobs. The bottom line is that people aren't necessarily needed for work tasks anymore because of how efficient tech has become.

3. Tech Products Lack Longevity

Technology grows incredibly quickly, so the digital devices and gadgets that we use have a short lifespan and become outdated in a matter of months.

Since these devices are so important in our daily lives, we need to maintain and upgrade them regularly. Besides maintenance and upgrades, these pieces of tech may just become outdated and pushed aside by newer, more advanced versions.

Tech products lack longevity, so they can be costly and lead to unnecessary e-waste. Instead of throwing your older devices away or tossing them in the cupboard, use a website like Decluttr . This site makes it easy to buy and sell your used tech online.

You can sell your old tech on the Decluttr website, whether you want to get rid of your outdated phone, wearable, or console.

When you've found the correct category and product, tap Sell Now and the website gives you an instant price based on its carrier and condition. Moreover, Decluttr is also available as a free iOS or Android app to help you declutter your life .

4. Technology Spawns Misinformation and Fake News

The spread of misinformation and fake news online is nothing new. In fact, it has been going on for many years. However, with all the developments that happen so frequently in technology, it has become harder to define what's true and what's not.

Since so many people cannot tell what information is factual and what isn't, it creates a lot of skepticism and misunderstanding about important topics. This can be especially harmful when it comes to political issues and trusting the media.

One example of how tech advancements are negatively affecting us is the use of deepfakes. Several negative deepfake incidents have surfaced, and it's getting harder and harder to spot them.

These incidents can warn us about the possible risk of tech in the future. If you're finding it difficult to spot fake news and misinformation , an online platform like Credder is a great tool to use.

Credder will help you avoid fake news and misinformation because it only follows news and information provided by trustworthy sources.

Technology Is a Boon and Bane to Society

Overall, tech is amazing, and it has changed the world for the better, from improving our daily lives to building better businesses. The majority of the adverse effects of technology stem from its misuse.

The way we choose to utilize tech can help or harm ourselves and others. Instead of blaming the tool, we need to use technology in a healthy, more disciplined way. By doing this, technology can continue to benefit our lives.

Essay on Technology – A Boon or Bane for Students

500+ words essay on technology for students.

In this essay on technology, we are going to discuss what technology is, what are its uses, and also what technology can do? First of all, technology refers to the use of technical and scientific knowledge to create, monitor, and design machinery. Also, technology helps in making other goods that aid mankind.

Essay on Technology – A Boon or Bane?

Experts are debating on this topic for years. Also, the technology covered a long way to make human life easier but the negative aspect of it can’t be ignored. Over the years technological advancement has caused a severe rise in pollution . Also, pollution has become a major cause of many health issues. Besides, it has cut off people from society rather than connecting them. Above all, it has taken away many jobs from the workers class.

Essay on technology

Familiarity between Technology and Science

As they are completely different fields but they are interdependent on each other. Also, it is due to science contribution we can create new innovation and build new technological tools. Apart from that, the research conducted in laboratories contributes a lot to the development of technologies. On the other hand, technology extends the agenda of science.

Vital Part of our Life

Regularly evolving technology has become an important part of our lives. Also, newer technologies are taking the market by storm and the people are getting used to them in no time. Above all, technological advancement has led to the growth and development of nations.

Negative Aspect of Technology

Although technology is a good thing, everything has two sides. Technology also has two sides one is good and the other is bad. Here are some negative aspects of technology that we are going to discuss.

Get the huge list of more than 500 Essay Topics and Ideas

With new technology the industrialization increases which give birth to many pollutions like air, water, soil, and noise. Also, they cause many health-related issues in animals, birds, and human beings.

Exhaustion of Natural Resources

New technology requires new resources for which the balance is disturbed. Eventually, this will lead to over-exploitation of natural resources which ultimately disturbs the balance of nature.

Unemployment

A single machine can replace many workers. Also, machines can do work at a constant pace for several hours or days without stopping. Due to this, many workers lost their job which ultimately increases unemployment .

Types of Technology

Generally, we judge technology on the same scale but in reality, technology is divided into various types. This includes information technology, industrial technology , architectural technology, creative technology and many more. Let’s discuss these technologies in brief.

Industrial Technology

This technology organizes engineering and manufacturing technology for the manufacturing of machines. Also, this makes the production process easier and convenient.

Creative Technology

This process includes art, advertising, and product design which are made with the help of software. Also, it comprises of 3D printers , virtual reality, computer graphics, and other wearable technologies.

Information Technology

This technology involves the use of telecommunication and computer to send, receive and store information. Internet is the best example of Information technology.

essay about positive effects of technology

FAQs on Essay on Technology

Q.1 What is Information technology?

A –  It is a form of technology that uses telecommunication and computer systems for study. Also, they send, retrieve, and store data.

Q.2 Is technology harmful to humans?

 A – No, technology is not harmful to human beings until it is used properly. But, misuses of technology can be harmful and deadly.

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Home / Blog

Children and Technology: Positive and Negative Effects

January 18, 2022 

essay about positive effects of technology

Tables of Contents

Evolution of Children’s Use of Technology

Positive and negative effects of technology on children, technology and children statistics, technology and social interaction in children, ensuring safe and nurturing digital environments for children.

Imagine spending a year or more of your childhood almost entirely at home: no time in a classroom, no chance to join friends on the playground, and very few opportunities to enjoy favorite pastimes and experience new places, people, and activities.

The worldwide lockdowns that helped limit the spread of the coronavirus created a kind of twilight zone for children that put much of their environment off-limits and kept them separated from everyone but their immediate families. However, not all was lost. What vestiges of their pre-COVID life children were able to maintain were made possible by a range of technologies that kept them learning, interacting with friends, and entertained.

The growing presence of technology in children’s lives, from their first year through their teens, is a double-edged sword. While technologies are neutral, how they are applied and how children are exposed to them can be either positive or negative.

The impact of children and technology becomes increasingly difficult to gauge as the pace of technological innovation speeds up. This guide presents a snapshot of the many roles that technology products and services play in the lives of children. It balances the pluses and minuses of the effects of technology use by children on their development, social interactions, and prospects for the future.

From the earliest electric model trains in the early 20th century through the first home video game systems and remote-controlled toys, children’s introduction to technology has been through their toys. What were marvels of technology three, two, or even one generation ago seem almost quaint by today’s standards. However, the progress from Pong to Oculus virtual reality games occurred in a relatively brief period of time.

Early Examples of Children and Technology

Children have been interacting with digital technology since the earliest days of the PC revolution . One of the first electronic educational toys was Texas Instruments’ Speak & Spell, which was released in the late 1970s. This relatively simple device was a precursor to the first PCs designed for children in the 1980s. It also presaged the growth of computer-assisted instruction hardware and software in the pre-World Wide Web era.

  • The first Speak & Spell toys debuted in 1978 to teach children ages 7 and older how to pronounce and spell 200 commonly misspelled words. It relied on electronic speech synthesis and bubble memory (a precursor to RAM) and was the first such product to use solid-state circuitry to replace all moving parts.
  • While Magnavox’s Odyssey was the first gaming console upon its release in 1972, the device was soon eclipsed by the home version of Atari’s Pong arcade video game, which began shipping in 1975. This was followed by the Atari 2600 game console in 1977 and similar devices from Nintendo, Mattel, and Coleco, among other vendors. Sega and Nintendo came to dominate the home video market through the 1980s, along with Commodore, Atari, and Sony’s PlayStation, which was released in 1994.

Evolution of Technology Designed to Educate and Entertain Children

The arrival of the World Wide Web in the mid-1990s changed that nature of tech toys and education hardware and software. Smart Toy Lab , an Intel and Mattel joint venture launched in 1998, developed the first web-connected interactive toys, or “smart toys.” Among the first toys the lab developed were the QX3 Microscope, which featured a built-in video camera that sent images to a PC via a USB link, and the Me2Cam, which let children play interactive games using gestures to move “objects” on the screen.

Some early internet-connected toys and educational devices were criticized for violating children’s privacy by collecting personal information without parental consent. For example, Hello Barbie was released in 2015 and featured a built-in microphone and voice recognition software, as well as a Wi-Fi connection. The doll’s call-and-response function was a precursor to Amazon’s Alexa/Echo and Apple’s Siri voice assistants. However, hackers soon figured out how to break into the toy’s system and access users’ private information.

Today many children — from toddlers to teenagers — regularly use tablets, smartphones, and virtual environments for entertainment and educational purposes. Pandemic-related restrictions have increased children’s reliance on these and other technologies to connect with the outside world. With increased use of these products comes heightened prospects of damage and abuse:

  • A recent study published in Children and Youth Services Review identified problematic smartphone use (present in 16.4% of high school students surveyed), daytime sleepiness (20.2%), and symptoms of post-traumatic stress disorder (6.9%) as spiking during pandemic lockdowns.
  • A study published in the Italian Journal of Pediatrics found that 66.3% of the children and adolescents surveyed used their smartphone for more than four hours a day during the pandemic, compared with 16.3% who did so before the pandemic. In addition, 56% of the children and adolescents surveyed used their smartphone after midnight at least three times each week, compared with 30.4% before the pandemic.

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Statistics on income and digital access.

The shutdown of schools during the COVID-19 pandemic brought the damaging effect of the digital divide between rich and poor families into sharp focus. Pew Research Center data shows that the “homework gap” created by remote learning affected low-income families more than middle- and upper-income families. K-12 students who ever had to do schoolwork on a cellphone: lower income: 37%; middle income: 24%; upper income: 16%. K-12 students who ever lacked access to a home computer to complete schoolwork: lower income: 25%; middle income: 15%; upper income: 2%. K-12 students who ever relied on public Wi-Fi to complete schoolwork: lower income: 23%; middle income: 11%; upper income: 4%.

Children can benefit from technology by gaining new learning opportunities; it’s especially important for children who are physically or developmentally challenged. However, technology use has also been found to contribute to poor self-esteem and isolation in some children. As digital technologies become more ubiquitous, parents struggle to find the optimum amount of technology for their children’s lives.

Positive Effects of Technology on Children

All the “rules” about children’s access to computers and the internet were rewritten by the COVID-19 pandemic , according to parenting expert Anya Kamenetz. Technology provides children with easy access to information and boosts their creativity. Tech hardware and software helps children develop social skills and introduces them to various arts and sciences.

These are among the less obvious positive effects of technology on children:

  • Technology allows children to connect with their family, friends, and others in ways that enrich their relationships, especially when using video chat and other real-time interactions.
  • Parents and caregivers are learning to slow down and tone down the applications, games, and other content children use to avoid overloading their senses. This teaches children how to moderate their own use of technology.
  • Rather than trying to eliminate all risk to children when using technology, the goal should be reducing the risk and adapting when problems arise, such as preventing children from accessing devices at specific times of the day.

Many parents hesitate to allow their preschool-age children to use technology products and services due to concerns about how it’ll impact their well-being and development. However, the children are surrounded by technology, much of which offers them significant benefits , as BSD Education explains:

  • Technology helps children become independent learners more quickly. Once they learn how to access digital information sources safely, they’re able to explore the topics that interest them on their own.
  • Children learn the importance of building communities and how to interact with people in social situations. When circumstances prevent children from establishing physical bonds with family members, friends, and others, they’re able to use technology to create “virtual bonds.”
  • Early access to technology teaches the digital literacy skills that children will need for their future success in school and as adults.
  • Many technology products promote hand-eye coordination in young children, while others focus on developing their language and problem-solving skills.

Negative Effects of Technology on Children

Children are especially susceptible to technology overuse. The American Psychological Association (APA) recommends limiting the use of technology to one hour per day of high-quality programming for children ages 2 to 5. For children ages 6 and up, it’s most important to set consistent limits on various types of media, such as gaming devices and smartphones.

APA suggests that parents focus on the content on children’s screens and how the children are interacting with it. A survey of research on the possible negative effects of technology on children establishes a connection between the level of a child’s use of technology and various developmental and behavior problems.

  • Lack of attention, aggressive behaviors, obesity, physical inactivity, sleep problems
  • Musculoskeletal problems related to a sedentary lifestyle
  • Greater risk of lifetime obesity and cardiovascular disease
  • Sleep disturbances and poor-quality sleep for children who overuse social media or keep mobile devices in their bedroom

These are among the negative effects of technology on children:

  • Exposure to harmful online content and sexual exploitation: A study by Irish researchers found that children of all ages are able to bypass the age verification systems of social media apps, such as Snapchat, TikTok, Instagram, and Facebook. This can bring children into direct contact with potential predators and other dangers.
  • Cyber bullying: The Cyberbullying Research Center reports that incidents of cyber bullying are most prevalent at ages 12 to 15. A recent survey by the center of 13- to 17-year-olds found that 23.7% of girls, 21.9% of boys, and 35.4% of transgender teens had experienced being bullied.
  • Low self-esteem and increased anxiety: CNN reports that teens and adolescents are using image filters on Instagram to enhance their appearance even though the result looks nothing like them. “Self-esteem addiction” can make young people feel inadequate. As children spend more time on social media, they may become withdrawn or find themselves obsessively checking their social media feeds.

Resources on Ways Children Are Affected by Technology

  • The Register, “Technology Does Widen the Education Divide. But Not Always in the Way You Expect” — One educator found that upon returning from online education during lockdown, children had turned away from technology, preferring real books and nontech activities because tech is no longer seen as “fun.”
  • Edutopia, “Helping Parents Feel More Comfortable with Tech” — Advice for teachers about how to convince parents to support technology in the classroom.
  • UNICEF, “Harnessing the Power of Technology and Digital Innovation for Children” — A report describing the initiatives and successes of the Digital UNICEF 2020 program, which is intended to extend the reach of UNICEF’s aid efforts.

When it comes to children’s access to technology, the digital divide between rich and poor persists. The increased reliance of children on technology for remote schooling during the COVID-19 pandemic adds a new and dangerous dimension to the problem, which some analysts refer to as the “ homework gap .”

  • A survey by Common Sense Media found that 49% of 8- to 18-year-olds in the U.S. had attended classes fully or partially online since the start of the pandemic.
  • Hispanic/Latinx students (48%) and Black students (39%) were much more likely than their white counterparts (20%) to attend school fully online.
  • Similarly, students from low-income families (42%) were more likely to rely completely on online instruction than those from middle-income and high-income families (31% and 27%, respectively).
  • While 92% of white students had a computer at home, only 87% of Hispanic/Latinx students and 78% of Black students did.
  • Broadband access at home was available to 90% of students from families with high incomes, compared with 80% for middle-income families and 61% for lower-income families.
  • In addition, 88% of white families had broadband access at home, while 76% of Black families and 68% of Hispanic/Latinx families had broadband access at home.

Common Sense Media estimates that closing the digital divide for K-12 public school students will cost between $6 billion and $11 billion in the first year, and between $4 billion and $8 billion annually in subsequent years. An additional $1 billion will be required to upgrade the remote access technologies that teachers use.

Teen and preteen usage data for the 10 most popular apps.

In 2020, TikTok surpassed YouTube to become the most frequently used app by teens and preteens in the U.S., according to MMGuardian. 1. TikTok: average daily usage, 105.1 minutes; % of children who use it, 32%. 2. YouTube: average daily usage, 102.6 minutes; % of children who use it, 69.7%. 3. Roblox: average daily usage, 90 minutes; % of children who use it, 24%. 4. Amino: average daily usage, 89.5 minutes; % of children who use it, 1.18%. 5. Avakin Life: average daily usage, 86.6 minutes; % of children who use it, 1.32%. 6. YouTube Kids: average daily usage, 85.8 minutes; % of children who use it, 6.9%. 7. Wattpad: average daily usage, 80.6 minutes; % of children who use it, 2.9%. 8. Netflix: average daily usage, 80.6 minutes; % of children who use it, 27.4%. 9. IMVU: average daily usage, 72.8 minutes; % of children who use it, 1.3%. 10. Hulu: average daily usage, 71 minutes; % of children who use it, 9.2%.

Statistics on Children’s Online Activities

The most common activity for children online is accessing software, audio, and video content (44% of children had done so between March 2020 and April 2021). The next most popular activities are using internet-based communications (22%); playing video games (14%); accessing online stores, banks, or payment systems (13%); and reading news media (4%).

A study by the National Institute for Early Education Research (NIEER) on the impact of the COVID-19 pandemic on children’s learning and development determined that children lost learning opportunities at home and in preschool programs. This resulted in “unusually high” rates of socio-emotional and mental health problems in children as reported by their parents.

  • Twenty-two percent of 4- to 7-year-olds had high levels of conduct problems in the fall of 2020, compared with 11% who did so in a survey conducted before the pandemic.
  • Higher levels of hyperactivity (15% vs. 10%), peer problems (17% vs. 9%), lack of prosocial behavior (20% vs. 8%), and total difficulties (15% vs. 8%) were also recorded among 4- to 7-year-olds during the pandemic.

How Children’s Screen Time Correlates to Their Mental and Physical Health

A primary concern among parents about their children’s use of technology is the amount of time children spend in front of a television, computer, smartphone, or another screen. Researchers have established a link between the amount of time adolescents spend in front of a screen , their level of moderate or vigorous physical activity (MVPA), and the amount of sleep they get.

  • Screen time involves sedentary activities that detract from MVPA and delay bedtime and that interrupt sleep with digital notifications.
  • The result is an increased risk of children becoming overweight or obese, as well as more sleepiness during the day and lower academic achievement.
  • While most of the 13- and 14-year-olds in the study met the recommendations for total screen time (less than two hours per day) and MVPA (at least one hour per day), only half met the recommendation for sleep (8.5 hours per night). Meeting the recommendation for screen time and one of the other two factors led to better academic outcomes.

Some research into the connection between children’s screen time and their psychological well-being has been brought into question because of discrepancies between actual and reported use of digital media by children. A recent meta-analysis of research on the impact of screen time on children found either no significant impact or only a moderate impact. More indicative of potential psychological or developmental problems in children than overall screen time is the type of content that children view and interact with.

However, studies have established a link between excessive screen time and children’s levels of attention deficit symptoms; impaired emotional and social intelligence; social isolation; phantom vibration syndrome; and diagnosable mental illnesses, such as depression, anxiety, and technology addiction.

Finding the Right Amount of Time Online for Children

Many activities that benefit children can become dangerous if used too much. During the pandemic, the time that adolescents spent in front of a screen nearly doubled, according to a study published in JAMA Pediatrics . Adolescents were spending an average of 7.7 hours a day in front of a screen early in the pandemic, compared with 3.8 hours per day before the pandemic. Indications are that the elevated level of screen time will persist.

Determining the optimal amount of screen time for children has become challenging for parents because of the potential problems arising related to children’s vision, posture, and other physical development concerns. While the standard recommendation of experts remains that children under the age of 8 spend less than two hours per day in front of a screen, many factors must be considered when setting a limit for children:

  • Allow more screen time for positive educational activities.
  • Encourage children to take breaks from the screen that involve outdoor activities.
  • Avoid using screens as “babysitters” that keep children occupied. Find other nonscreen activities, such as creative toys, coloring books, and storybooks.
  • Don’t let children’s use of electronics cut into their sleep time.
  • Make sure that children take short breaks from the screen every 20 minutes or so to protect their vision.
  • Check the area of the screen activity to ensure that the lighting is neither too dark nor too bright.

Tech Companies’ Growing Impact on Children

After pressure from government regulators, Facebook shelved its plans to develop a version of Instagram called Instagram Kids that targeted children under the age of 13, as The New York Times reports. In 2019, YouTube paid $170 million to settle claims that it targeted children under the age of 13 in its advertising and collected personal information about them.

These are just two of the many examples of giant tech companies targeting children to meet their need for continuous growth. In the absence of federal privacy laws, companies such as Google (which owns YouTube), Facebook (now known as Meta), Amazon, and TikTok are left to self-regulate their privacy and other policies.

  • The Verge reports that Facebook is exploring the use of playdates to spur children to use its Messenger Kids application.
  • According to Reuters, attorneys general of several states are investigating Instagram for its attempts to attract young children in violation of consumer protection laws.
  • YouTube is being sued in the U.K. over alleged violations of children’s privacy and data rights, according to Tech Monitor.
  • A recent survey by Accountable Tech found that 74% of parents believe that Facebook cares more about profits than about keeping their children safe on the site.

Parents, educators, and regulators are also concerned about the safety of educational technology platforms that use machine learning and other artificial intelligence technologies to harvest massive amounts of data about children. Many fear that ubiquitous surveillance will lead to behavioral control and potentially a total loss of privacy for children. They’re calling for more accountability from such platforms, as well as legislation that guarantees children’s “right to future tense.”

Resources Providing Statistics on Children and Technology

  • International Central Institute for Youth and Educational Television, International Data Youth and Media 2021 — Statistics on the types of technologies that children use in countries around the world, as well as daily use of media by children in various age groups.
  • Family Online Safety Institute, “Healthy Screen Time: Mobile Technology’s Relationship with Children’s Exercise” — A study reporting a sharp decrease in the amount of time children spend playing outdoors and the growing reliance on applications that entail physical activity, such as Nintendo’s Wii console.

Statistics on parental supervision of children’s social media access.

Half of children ages 10 to 12 and one-third ages 7 to 9 use social media, according to a recent Mott poll of parents with children ages 7 to 12. Parents identified the areas of children’s social media use that they struggle to control; for instance, one in six parents don’t use parental controls. Additionally, 39% of parents don’t have time to monitor their children’s social media use, 21% of parents can’t find information to set up monitoring, and 32% of children find ways to circumvent parental controls.

The lockdowns deprived young children of opportunities to develop social skills by interacting with other children. As a result, educators report that some children returning to school are struggling with classroom routine. However, the pandemic has disrupted the lives of many families of students and teachers.

  • Some children are experiencing anxiety in the classroom that may relate to separation anxiety after spending a prolonged period with family.
  • While most students readjust quickly to their school routine, those who’ve experienced trauma at home are most likely to struggle in school. This is especially true for children in kindergarten and first grade.
  • Children are showing their resilience in adapting quickly to masking and social distancing requirements.

Research presented at a recent conference of the Society of Neuroscience indicates that isolation in adolescents can change the development of the brain systems related to fear, risk and reward, and social recognition. This may make it more difficult for them to distinguish friendly behavior from threatening behavior in their peers, for example.

A good way to break feelings of social isolation that developed as a result of the pandemic is to increase the amount of school time devoted to physical activities.

Child Development and Technology

Researchers are studying how the way young children play with technology compares with the way they play with real-world toys. They’ve found that all the types of play in the nondigital environment are present in the digital realm as well.

  • Digital play develops a range of abilities in children, including subject knowledge and understanding; digital skills; and skills related to social, emotional, cognitive, and creative development.
  • Because digital and physical play are intermixed in children’s lives, it’s more appropriate to look at play holistically.

Most research on children and technology relates to children ages 9 to 16, but interactions with technology may have a greater impact on the development of children ages 3 to 8. Digital education for young children increasingly takes the form of applications running on tablets and smartphones, language development applications, and physical coordination from manipulating game controls and videos that teach dancing and other activities.

Since the advent of Apple’s iPad in 2010, computer use by young children has skyrocketed , especially as teaching philosophies focus on play activities over traditional classes and formal teaching. Some schools now test each child’s digital skills and teach children digital competence, such as knowing when and why digital tools are used.

One approach to understanding the complexity of technology’s impact on children is the domestication theory that compares the introduction of digital tools into society to the process of taming a wild animal. The four phases of the domestication process render the tools nonthreatening and also make them useful, important, and meaningful.

  • Appropriation is the reason for acquiring the digital tool.
  • Objectification of the digital tool instills a personal meaning for the tool in the child using it.
  • Incorporation describes how the digital tool becomes a part of the child’s life. It also explains appropriate and inappropriate uses of the tool.
  • Conversion occurs when the digital tool has redefined the child’s worldview and relations with others.

Resources on the Impact of Technology on Children’s Development and Social Interactions

  • Early Childhood Education Journal, “Investigating Young Children’s Interactions During Digital Play” — Research into children’s social behaviors within digital play environments found that adding a social dimension increased a child’s engagement in the activity.
  • OECD iLibrary, “Children and Digital Technologies: Trends and Outcomes” — Topics include use of social robots to help treat children with chronic diseases and the impact of digital technologies on children’s physical health.

Technological advances happen so quickly that parents and educators don’t have much opportunity to consider how children’s growth and well-being may be improved or impaired by the types of technologies they interact with and the ways in which those interactions occur. However, technology continues to play a more important part of the lives of most children when they’re in school, at home, and at play. The judicious application of technology will enhance a child’s education and other aspects of life.

Infographic Sources

Associated Press, “TikTok Is Now the Most-Used App by Teens and Pre-teens in the U.S.”

Mott Poll Report, “Sharing too Soon? Children and Social Media Apps”

Pew Research Center, “The Internet and the Pandemic”

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Home — Essay Samples — Information Science and Technology — Disadvantages of Technology — The Impact of Technology on Our Lives

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The Impact of Technology on Our Lives

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Published: Jan 29, 2024

Words: 799 | Pages: 2 | 4 min read

Table of contents

Impact on communication, effects on education, influence on work and productivity, influence on health and well-being, impact on society.

  • Anderson, M., & Perrin, A. (2017, May 19). Tech Adoption Climbs Among Older Adults. Pew Research Center - Internet and Technology. https://www.pewresearch.org/internet/2017/05/17/technology-use-among-seniors/
  • Brown, A. E., & Tiggemann, M. (2016). Attractive celebrity and peer images on Instagram: Effect on women’s mood and body image. Body Image, 19, 37-43. https://doi.org/10.1016/j.bodyim.2016.09.008
  • Chen, Q., Liang, Y., & Deng, C. (2019). The effects of WeChat use on mental health among college students in China. Cyberpsychology, Behavior, and Social Networking, 22(12), 724-730. https://doi.org/10.1089/cyber.2019.0216
  • Kim, L. E., & Caine, K. E. (2014). Help-seeking behavior in the context of suicidal ideation: A study of Facebook users. Journal of Affective Disorders, 155, 49-53. https://doi.org/10.1016/j.jad.2013.10.043

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essay about positive effects of technology

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Impacts of technology on children’s health: a systematic review

Impactos da tecnologia na saúde infantil: revisão sistemática, raquel cordeiro ricci.

a Universidade Federal de Mato Grosso do Sul, Três Lagoas, MS, Brazil.

Aline Souza Costa de Paulo

Alisson kelvin pereira borges de freitas, isabela crispim ribeiro, leonardo siqueira aprile pires, maria eduarda leite facina, milla bitencourt cabral, natália varreira parduci, rafaela caldato spegiorin, sannye sabrina gonzález bogado, sergio chociay, junior, talita navarro carachesti, mônica mussolini larroque.

The authors declare no conflict of interests.

Authors’ contribution

To identify the consequences of technology overuse in childhood.

Data source:

A systematic review was carried out in the electronic databases PubMed (National Library of Medicine of the National Institutes of Health) and BVS (Virtual Health Library), considering articles published from 2015 to 2020, in English, Portuguese and Spanish using the terms “Internet”, “Child” and “Growth and Development”.

Data synthesis:

554 articles were found and 8 were included in the analysis. The studies’ methodological quality was assessed by the Strobe and Consort criteria, being scored from 17 to 22 points. The articles showed positive and negative factors associated with the use of technology in childhood, although most texts emphasize the harmful aspects. Excessive use of internet, games and exposure to television are associated with intellectual deficits and mental health issues, but can also enable psychosocial development.

Conclusions:

Preventing the use of the internet is a utopic measure ever since society makes use of technologies. The internet is associated with benefits as well as with harms. It is important to optimize the use of internet and reduce risks with the participation of parents and caregivers as moderators, and training of health professionals to better guide them.

Identificar as consequências do uso excessivo da tecnologia na infância.

Fontes de dados:

Foi realizada uma revisão sistemática nas bases de dados eletrônicas PubMed (National Library of Medicine — National Institutes of Health) e Biblioteca Virtual em Saúde (BVS) com artigos publicados de 2015 a 2020, em inglês, português e espanhol, utilizando os termos internet, child e growth and development .

Síntese dos dados:

Foram localizados 554 artigos, resultando em oito artigos incluídos nesta pesquisa. Os estudos foram avaliados quanto à sua qualidade metodológica pelos critérios Strengthening the Reporting of Observational Studies in Epidemiology (Strobe) e Consolidated Standards of Reporting Trials (Consort) e receberam pontuações que variaram de 17 a 22 pontos. Os artigos evidenciaram que há fatores positivos e negativos associados ao uso de tecnologias na infância, embora a maioria dos textos ressalte seu aspecto prejudicial. O uso excessivo de internet, jogos e exposição à televisão ocasionaram alterações intelectuais e da saúde mental, porém também possibilitaram o desenvolvimento psicossocial.

Conclusões:

Impedir o uso da internet é uma medida utópica, visto que a sociedade faz uso de tecnologias. Considerando que a internet pode trazer benefícios, mas também malefícios, são importantes a otimização do uso e a redução dos riscos, como a participação dos pais e responsáveis como moderadores dessa utilização, além da atualização dos profissionais da saúde para melhor orientá-los.

INTRODUCTION

Nowadays, information and communication technologies increasingly make up children’s daily routines. Data from the Brazilian Institute of Geography and Statistics (IBGE) state that, among Brazilian children aged 10 years and over, internet use rose from 69.8% in 2017 to 74.7% in 2018. Exchange of messages, voice and/or video calls and, finally, watching videos, such as series and movies, are the most frequent activities performed requiring internet services. 1

Studies on digital technologies have been carried out in several fields, since the contents of activities on the internet may vary, reflecting the broad range of information available online. From this perspective, much has been questioned about the impacts of information and communication technologies on children’s physical and psychosocial development. In the cognitive sphere, the influence on sleep, memory, reading ability, concentration, the ability to communicate in person are commonly cited, in addition to anxiety symptoms when children are away from their cell phones. 2 , 3

This construction of self-image by means of technological tools results in potentializing a phenomenon of modernity and the emergence of large cities: placing intimacy as the focus of spectacularization. Furthermore, intense consumption of content can cause anxiety, panic and even depression. In the case of children with previous mental health conditions and who require monitoring, these effects can be even more intense. 4

With this in mind, the World Health Organization (WHO) published a series of recommendations to parents regarding the exposure of children of different age groups to digital technologies. Children under the age of 5 should not spend more than 60 minutes a day in passive activities in front of a smartphone, computer or TV screen. Children under 12 months of age should not spend even a minute in front of electronic devices. The goal is for boys and girls up to 5 years old to change electronics for physical activities or practices that involve interactions in the real world, such as reading and listening to stories with caregivers. 5 These guidelines are part of the strategy for awareness on sedentary lifestyle and obesity by the Organization of United Nations (UN).

Thus, it is clear that this spectrum of influence can culminate or intensify various pathologies. Therefore, the aim of the study was to identify the positive and negative consequences of technology overuse in childhood.

The selection process and the development of this systematic review were based on the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (Prisma) protocol. 6 This review was registered with the International Prospective Registry of Systematic Reviews (Prospero), under number CRD42021248396.

The National Library of Medicine — National Institutes of Health (PubMed) and Virtual Health Library (VHL) electronic databases were searched from March to July 2020. The purpose was to systematically analyze original studies addressing information technologies and communication (Internet, social media, etc.) in child development based on a guiding question: what is the impact of information and communication technologies on childrens physical and psychosocial development?

The Medical Subject Headings (MeSH) was used to define the search term. Then, an exploratory investigation was carried out with the purpose of identifying keywords within the theme. The terms “internet”, “child” and “growth and development” were used, in English language, along with “AND”, to combine them. Additionally, the bibliographic references of articles selected were checked.

For the articles to be included, the following aspects were considered:

  • Original articles.
  • Studies conducted with children.
  • Research regarding information and communication technologies (Internet, television, etc.) related to child development.
  • Published from 2015 to 2020.
  • Articles written in English, Portuguese and Spanish.

Studies carried out with adolescents, adults and the elderly, as well as theses, dissertations, monographs, duplicate studies and case studies were excluded.

The search and selection of articles took place at two different times. The articles were selected first by title and abstracts and, then, the full texts were accessed and evaluated.

Studies that met the eligibility criteria were fully analyzed by two independent researchers, whose evaluations were then compared to verify common points. In cases of uncertainty about the eligibility of the study, a third evaluator took part. Then, the data was extracted and input in predefined data tables.

The methodological quality of observational articles included was assessed according to the initiative Strengthening the Reporting of Observational Studies in Epidemiology (Strobe), based on various evaluation criteria for this type of studies. The maximum score is 22 points, which are distributed over several items: title and/or abstract (one item), introduction (two items), methodology (nine items), results (five items), discussion (four items), and funding (one item). 7 , 8 All observational studies were evaluated, and each item, when present, added up to 1 point; then the sum was scored according to Table 1 .

The methodological quality of the one randomized trial was based on the Consolidated Standards of Reporting Trials (Consort) strategy, which contains a checklist with 25 items, divided into: title and abstract (one item with two sub-items); introduction (one item with two sub-items); methods (five items) and a topic with information about randomization (five items); results (seven items); discussion (three items); and other information, such as registration, protocols and funding (three items). 9 , 10 Each item, if met, equals 1 point, and they were all added up according to the analysis of the papers. The score of methodological quality of this randomized trial is shown in Table 1 .

In order to synthesize the description of characteristics as main results and descriptive approach, the following information was extracted from each selected article: name of the main author, year of publication, country where the study was performed, design, sample size, type of technology evaluated, statistical variables, main results, and limitations.

Searches on PubMed and VHL using the descriptors “internet”, “child” and “growth and development” retrieved 550 articles. After applying inclusion criteria, 221 studies were selected and, after reading the titles and abstracts, 125 were excluded. 92 articles were read in full and, per the inclusion criteria and a detailed analysis, four studies were selected. Four other articles were included after an additional search in the reference list of primarily selected articles; the studies should have the same inclusion criteria defined in the methodology. Thus, eight articles made up the sample. The flowchart is shown in Figure 1 .

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Most studies were epidemiological. Almost all of them were observational (n=7), and only one was an intervention study. The observational studies included were longitudinal and/or cross-sectional (n=5), case-control (n=1) and cohort studies (n=1). Only one experimental study was included, a randomized controlled trial (n=1), as shown in Table 1 .

Their methodological quality was based on their scores ( Table 1 ). Most studies were observational (n=7) and, therefore, were evaluated according to the Strobe criteria 7 . The score ranged from 17 to 22, and most articles reached 20 points (n=4), which is good methodological quality. The quality of the randomized trial with 18 points—according to the Consort 2010 criterion, which has a maximum score of 25—was also considered good. 9

The main results about the implications of technology in childhood are detailed in Tables 2 and ​ and3 3 .

After reading and analysis, the articles were classified and distributed into two categories according to their approach: negative aspects (n=6) and positive aspects (n=2). The review results are reported below.

Negative aspects

Six of the studies linked technologies to negative aspects. The papers highlitghed intellectual complications, 3 , 11 , 12 body image dissatisfaction 13 , 14 and encouragement of unhealthy food consumption. 15 Table 2 shows the main information.

Excessive internet use is transversally associated with lower cognitive functioning and reduced volume of several areas of the brain. In longitudinal analyses, a higher frequency of internet use was associated with a decrease in verbal intelligence and a smaller increase in the regional volume of gray/white matter in several brain areas after a few years. These areas relate to language processing, attention and executive functions, emotion and reward. 3

In a study conducted with 80 British girls aged 8 and 9 years, appearance-focused games led participants to have a greater dissatisfaction with their appearance compared to control girls, who were not exposed to such games. Therefore, internet games that address appearance can be harmful to girls’ body self-image. 13

It’s not just appearance-focused games that have a negative impact on body image. TV shows, depending on the approach, can also impact negatively psychological development. In a study with Australian girls, some TV shows aimed for the age group of 6-9 years focused on sexualization were absorbed or internalized as social messages by children. The authors stated that the exposure made these girls whish to wear sexualized clothes and create negative relationship with their body image. 14

Furthermore, a study with 562 Dutch and Spanish children reported that, among Dutch children, games with advertisements (advergames) for high-calorie foods stimulated the consumption of unhealthy foods, while those who played other games with advertisements other that food-related, were less inclined to this eating habit. 15 Thus, depending on what the child is exposed to, some influences may not be beneficial.

Video games were associated with increased mean diffusivity in cortical and subcortical areas. That is, prolonged video game use was associated with negative consequences, as it can directly or indirectly interrupt the development of neural systems and cause unfavorable neurocognitive development, especially when it comes to verbal intelligence. 11

Another study on children’s exposure to television, identified a negative effect on the gray matter of the frontal area of the brain with consequences for verbal language. No changes were identified in sensorimotor areas as related to TV watching time; the effect may not be direct, since watching this media is often associated with less physical activity, which, in turn, causes changes in the volume of gray matter in sensorimotor areas. 12

Positive aspects

Only two studies brought the positive aspects of technology use, related to cognitive and psychosocial development 16 and forms of interpersonal relationships. 17 Main information is shown in Table 3 .

Associations of electronic media use with psychosocial development and the executive function among 3- and 5-year-olds, particularly related to total screen time, TV shows viewing, and application use were assessed by the authors, who concluded that cognitive and psychosocial development in children 12 months later was positive when exposure to these media lasted less than 30 minutes a day. 16

In a study conducted with 2,840 students in South Korea, children with depressed mood were more likely to use the internet to socialize, exchange ideas and talk about their concerns as a way to meet their friendship needs. The Internet can be beneficial for children, who can take advantage of online opportunities for socialization and friendships based on common interests. 17

The studies analyzed, in general, show that children currently spend a significant amount of time on the Internet or other means of information, and consider that this exposure can have positive and negative impacts on children’s cognitive development and learning skills.

As for the negative impacts of this habit in childhood, the higher frequency of internet use is associated with a significant decrease in verbal intelligence, mainly related to language skills and concentration/attention abilities. One study reported frequent internet use by children as related to decreased memory performance. 18

Another issue that must be taken into account is the number of games emerging all the time with new elements of fun and entertainment to attract children. An alert should be raised, however, about destructive websites such as the Blue Whale Challenge, which target vulnerable children and young people, threaten their physical integrity and are completely unethical, leading to the gradual destruction of society. 19

On the other hand, researchers have identified, among the most frequent purposes in allowing children access technology declared by parents, the promotion of problem-solving skills (56.7%), learning of basic mathematics (53.8%), developing hand-eye coordination (46.2%), introduction to reading (51%), language (47.1%) and science (26%), as well as entertainment (56.7%). 20

Based on the studies selected, we point out an unexpected result for parents: the problematic use of electronic devices at an early age can have children show low levels of openness to experiences, increasing the level of emotional instability, impulsive or other behaviors related to attention. Then, we must reinforce that exposure to media must be carefully pondered by parents and guardians as to avoid media dependence and misuse.

Problematic internet use (PIU) is associated with less openness and agreeableness, as children with higher levels of PIU end up with a deficit in social skills and difficulties in establishing interpersonal relationships, which can lead to being less open and visible, or less friendly externally. It was also found that these children tend to experience negative emotions and use the internet as a means of feeling better about their everyday problems or unpleasant feelings. Relationships were also between problematic video game use and behavior problems, specifically related to thoughts, attention, and aggressive behavior. 21

In order to bypass the negative effects of inappropriate use of the internet, one cannot ignore, on the one hand, the positive side of these technologies. Technology is extensively available and it is almost impossible to remove it from children’s daily lives. 22 But the negative effects mentioned during the discussion deserve the same attention, as the authors place parental control and moderation as key factors. 23 In this sense, there is a directly proportional link between parental participation and attention and a less harmful relationship between children and technologies, especially regarding social factors. 24

Currently, children spend their lives immersed in the world of digital media, and research has consistently shown the growing, early and diversified use of this media. Children exposed to electronics tend to develop a desire for continued use, creating a potentially harmful cycle. Even more worrisome are the effects of digital media on young children by disrupting parent-child interaction, which is critical to a healthy emotional and cognitive development. 25

There are potential benefits of digital technology as a tool to enhance early childhood development, creativity and social connection, but it is imperative that parents monitor what their children are consuming and help them learn from it. 26

A review of the literature about media reported an adverse association between screen-based media consumption and sleep health, mainly due to delays in bedtime and reduced total sleep duration. The underlying mechanisms of these associations include:

  • Time replacement, that is, time on screens replacing sleep time and time spent other activities.
  • Psychological stimulation based on media content.
  • Effects of light emitted by devices on circadian timing, sleep physiology, and alertness. 27

There is, therefore, and evident need to identify the warning signs of excessive technology use in this age group and define the appropriate limit of daily screen time. Children can make a balanced use of technologies, taking advantage of them without exaggeration, favoring communication and the search for information that is relevant to learning.

It is important to emphasize that pre-judgments about technology-dependent children should be avoided, and knowing their feelings about themselves, as well as the factors that bother them, is important, as well as having a sensitive listening to form a vision of ideal approach in this condition of technology dependence by means of suggested strategies to effectively face these difficulties. 28

Although this review has important and interesting results, some limitations must be listed. First, there the number of studies identified with the criteria of our work was limited. Also, most of the studies were observational. Therefore, experimental research must be carried out as a means to understand the cause-consequence dynamics between media and their implications for child development. Further studies with larger samples and specific age groups, which would be relevant to increase statistical power, are needed.

The analysis of the articles showed positive and negative factors associated with the use of technologies by children. The main losses caused by technology use in childhood are excessive time connected to the internet, worsening of mental health, and changes in the circadian rhythm. The articles mentioned as negative factors the development of intellectual impairments, including verbal intelligence and attention, emotional instability, internet addiction, binge eating and physiological changes.

The main benefits of the use of technologies by children found were the strengthening of friendships and the possibility of greater social connection. For the preschool age group, there is evidence of improvement in cognitive and psychosocial development. Thus, in order to have technology as an ally for healthy child development, parents and guardians should limit the time of use and control the type of content seen and shared by children.

Currently, preventing internet use is an unrealistic measure, since parents and guardians also make great use of technologies. However, because of the new settings imposed by the COVID-19 pandemic, many services have moved towards digitization, including education and social interaction. Internet use nowadays is a reality for all age groups and makes this study relevant; measures aimed at optimizing its use and reducing risks must, therefore, be adopted. Once again, we emphasize the importance of parents and guardians as moderators and update training of health professionals to better guide them.

Further studies are suggested so the notion of risk-benefit of internet use and its long-term consequences for child development is kept up to date.

The study did not receive any funding.

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Jessica Grose

Screens are everywhere in schools. do they actually help kids learn.

An illustration of a young student holding a pen and a digital device while looking at school lessons on the screens of several other digital devices.

By Jessica Grose

Opinion Writer

A few weeks ago, a parent who lives in Texas asked me how much my kids were using screens to do schoolwork in their classrooms. She wasn’t talking about personal devices. (Smartwatches and smartphones are banned in my children’s schools during the school day, which I’m very happy about; I find any argument for allowing these devices in the classroom to be risible.) No, this parent was talking about screens that are school sanctioned, like iPads and Chromebooks issued to children individually for educational activities.

I’m embarrassed to say that I couldn’t answer her question because I had never asked or even thought about asking. Partly because the Covid-19 era made screens imperative in an instant — as one ed-tech executive told my colleague Natasha Singer in 2021, the pandemic “sped the adoption of technology in education by easily five to 10 years.” In the early Covid years, when my older daughter started using a Chromebook to do assignments for second and third grade, I was mostly just relieved that she had great teachers and seemed to be learning what she needed to know. By the time she was in fifth grade and the world was mostly back to normal, I knew she took her laptop to school for in-class assignments, but I never asked for specifics about how devices were being used. I trusted her teachers and her school implicitly.

In New York State, ed tech is often discussed as an equity problem — with good reason: At home, less privileged children might not have access to personal devices and high-speed internet that would allow them to complete digital assignments. But in our learn-to-code society, in which computer skills are seen as a meal ticket and the humanities as a ticket to the unemployment line, there seems to be less chatter about whether there are too many screens in our kids’ day-to-day educational environment beyond the classes that are specifically tech focused. I rarely heard details about what these screens are adding to our children’s literacy, math, science or history skills.

And screens truly are everywhere. For example, according to 2022 data from the National Assessment of Educational Progress, only about 8 percent of eighth graders in public schools said their math teachers “never or hardly ever” used computers or digital devices to teach math, 37 percent said their math teachers used this technology half or more than half the time, and 44 percent said their math teachers used this technology all or most of the time.

As is often the case with rapid change, “the speed at which new technologies and intervention models are reaching the market has far outpaced the ability of policy researchers to keep up with evaluating them,” according to a dazzlingly thorough review of the research on education technology by Maya Escueta, Andre Joshua Nickow, Philip Oreopoulos and Vincent Quan published in The Journal of Economic Literature in 2020.

Despite the relative paucity of research, particularly on in-class use of tech, Escueta and her co-authors put together “a comprehensive list of all publicly available studies on technology-based education interventions that report findings from studies following either of two research designs, randomized controlled trials or regression discontinuity designs.”

They found that increasing access to devices didn’t always lead to positive academic outcomes. In a couple of cases, it just increased the amount of time kids were spending on devices playing games. They wrote, “We found that simply providing students with access to technology yields largely mixed results. At the K-12 level, much of the experimental evidence suggests that giving a child a computer may have limited impacts on learning outcomes but generally improves computer proficiency and other cognitive outcomes.”

Some of the most promising research is around computer-assisted learning, which the researchers defined as “computer programs and other software applications designed to improve academic skills.” They cited a 2016 randomized study of 2,850 seventh-grade math students in Maine who used an online homework tool. The authors of that study “found that the program improved math scores for treatment students by 0.18 standard deviations. This impact is particularly noteworthy, given that treatment students used the program, on average, for less than 10 minutes per night, three to four nights per week,” according to Escueta and her co-authors.

They also explained that in the classroom, computer programs may help teachers meet the needs of students who are at different levels, since “when confronted with a wide range of student ability, teachers often end up teaching the core curriculum and tailoring instruction to the middle of the class.” A good program, they found, could help provide individual attention and skill building for kids at the bottom and the top, as well. There are computer programs for reading comprehension that have shown similar positive results in the research. Anecdotally: My older daughter practices her Spanish language skills using an app, and she hand-writes Spanish vocabulary words on index cards. The combination seems to be working well for her.

Though their review was published in 2020, before the data was out on our grand remote-learning experiment, Escueta and her co-authors found that fully online remote learning did not work as well as hybrid or in-person school. I called Thomas Dee, a professor at Stanford’s Graduate School of Education, who said that in light of earlier studies “and what we’re coming to understand about the long-lived effects of the pandemic on learning, it underscores for me that there’s a social dimension to learning that we ignore at our peril. And I think technology can often strip that away.”

Still, Dee summarized the entire topic of ed tech to me this way: “I don’t want to be black and white about this. I think there are really positive things coming from technology.” But he said that they are “meaningful supports on the margins, not fundamental changes in the modality of how people learn.”

I’d add that the implementation of any technology also matters a great deal; any educational tool can be great or awful, depending on how it’s used.

I’m neither a tech evangelist nor a Luddite. (Though I haven’t even touched on the potential implications of classroom teaching with artificial intelligence, a technology that, in other contexts, has so much destructive potential .) What I do want is the most effective educational experience for all kids.

Because there’s such a lag in the data and a lack of granularity to the information we do have, I want to hear from my readers: If you’re a teacher or a parent of a current K-12 student, I want to know how you and they are using technology — the good and the bad. Please complete the questionnaire below and let me know. I may reach out to you for further conversation.

Do your children or your students use technology in the classroom?

If you’re a parent, an educator or both, I want to hear from you.

Jessica Grose is an Opinion writer for The Times, covering family, religion, education, culture and the way we live now.

Suggestions or feedback?

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Second round of seed grants awarded to MIT scholars studying the impact and applications of generative AI

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Last summer, MIT President Sally Kornbluth and Provost Cynthia Barnhart issued a call for papers to “articulate effective roadmaps, policy recommendations, and calls for action across the broad domain of generative AI.” The response to the call far exceeded expectations with 75 proposals submitted. Of those, 27 proposals were selected for seed funding .

In light of this enthusiastic response, Kornbluth and Barnhart announced a second call for proposals this fall.

“The groundswell of interest and the caliber of the ideas overall made clear that a second round was in order,” they said in their email to MIT’s research community this fall. This second call for proposals resulted in 53 submissions.

Following the second call, the faculty committee from the first round considered the proposals and selected 16 proposals to receive exploratory funding. Co-authored by interdisciplinary teams of faculty and researchers affiliated with all five of the Institute’s schools and the MIT Schwarzman College of Computing, the proposals offer insights and perspectives on the potential impact and applications of generative AI across a broad range of topics and disciplines.

Each selected research group will receive between $50,000 and $70,000 to create 10-page impact papers. Those papers will be shared widely via a publication venue managed and hosted by the MIT Press under the auspices of the MIT Open Publishing Services program.

As with the first round of papers, Thomas Tull, a member of the MIT School of Engineering Dean’s Advisory Council and a former innovation scholar at the School of Engineering, contributed funding to support the effort.

The selected papers are:

  • “A Road-map for End-to-end Privacy and Verifiability in Generative AI,” led by Alex Pentland, Srini Devadas, Lalana Kagal, and Vinod Vaikuntanathan;
  • “A Virtuous Cycle: Generative AI and Discovery in the Physical Sciences,” led by Philip Harris and Phiala Shanahan;
  • “Artificial Cambrian Intelligence: Generating New Forms of Visual Intelligence,” led by Ramesh Raskar and Tomaso A. Poggio;
  • “Artificial Fictions and the Value of AI-Generated Art,” led by Justin Khoo;
  • “GenAI for Improving Human-to-human Interactions with a Focus on Negotiations,” led by Lawrence Susskind and Samuel Dinnar;
  • “Generative AI as a New Applications Platform and Ecosystem,” led by Michael Cusumano;
  • “Generative AI for Cities: A Civic Engagement Playbook,” led by Sarah Williams, Sara Beery, and Eden Medina;
  • “Generative AI for Textile Engineering: Advanced Materials from Heritage Lace Craft,” led by Svetlana V. Boriskina;
  • “Generative AI Impact for Biomedical Innovation and Drug Discovery,” led by Manolis Kellis, Brad Pentelute, and Marinka Zitnik;
  • “Impact of Generative AI on the Creative Economy,” led by Ashia Wilson and Dylan Hadfield-Menell;
  • “Redefining Virtuosity: The Role of Generative AI in Live Music Performances,” led by Joseph A. Paradiso and Eran Egozy;
  • “Reflection-based Learning with Generative AI,” led by Stefanie Mueller;
  • “Robust and Reliable Systems for Generative AI,” led by Shafi Goldwasser, Yael Kalai, and Vinod Vaikuntanathan;
  • “Supporting the Aging Population with Generative AI,” led by Pattie Maes;
  • “The Science of Language in the Era of Generative AI,” led by Danny Fox, Yoon Kim, and Roger Levy; and
  • “Visual Artists, Technological Shock, and Generative AI,” led by Caroline Jones and Huma Gupta.

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    Co-authored by interdisciplinary teams of faculty and researchers affiliated with all five of the Institute's schools and the MIT Schwarzman College of Computing, the proposals offer insights and perspectives on the potential impact and applications of generative AI across a broad range of topics and disciplines.

  25. Second life of water and wastewater in the context of ...

    In recent years water demand drastically increased which is particularly evident in tourism-burdened mountain regions. In these areas, climate neutral circular economy strategies to minimize human impact on the environment can be successfully applied. Among these strategies, treated wastewater reuse and retaining water in storage reservoirs deserve particular attention. This study aimed to ...