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Advantages and Disadvantages of Video Games
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Introduction, video games: advantages and disadvantages, works cited.
- Bavelier, D., Green, C. S., & Seitz, A. R. (2013). Learning through action video games. Nature, 12, 135-138.
- Chang, Y. C., & Huang, Y. M. (2015). Learning by playing: A cross-sectional descriptive study of nursing students’ knowledge acquisition in digital and non-digital games. Journal of Educational Technology & Society, 18(1), 128-140.
- Ferguson, C. J. (2015). Do angry birds make for angry children? A meta-analysis of video game influences on children's and adolescents' aggression, mental health, prosocial behavior, and academic performance. Perspectives on Psychological Science, 10(5), 646-666.
- Gentile, D. A., Anderson, C. A., Yukawa, S., Ihori, N., Saleem, M., Ming, L. K., . . . Sakamoto, A. (2009). The effects of prosocial video games on prosocial behaviors: International evidence from correlational, longitudinal, and experimental studies. Personality and Social Psychology Bulletin, 35(6), 752-763.
- Granic, I., Lobel, A., & Engels, R. C. M. E. (2014). The benefits of playing video games. American Psychologist, 69(1), 66-78.
- Hilgard, J., Engelhardt, C. R., & Rouder, J. N. (2017). Overstated evidence for short-term effects of violent games on affect and behavior: A reanalysis of Anderson et al. (2010). Psychological Bulletin, 143(7), 757-774.
- McGonigal, J. (2011). Reality is broken: Why games make us better and how they can change the world. Penguin.
- Russoniello, C. V., O’Brien, K., & Parks, J. M. (2009). The effectiveness of casual video games in improving mood and decreasing stress. Journal of Cybertherapy and Rehabilitation, 2(1), 53-66.
- Subramanian, V. (2018). Digital game-based learning: A review of the effectiveness of educational games. In T. Reiners, & L. C. Wood (Eds.), Gamification in education and business (pp. 43-73). Springer International Publishing.
- Vandewater, E. A., Shim, M. S., & Caplovitz, A. G. (2004). Linking obesity and activity level with children's television and video game use. Journal of Adolescent, 27(1), 71-85.
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Essay About The Cons And Pros Of Video Games?
Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
These days, people have different views about the influence of video games. While I accept that there are some positive effects on users, I am still in a belief that video games have more disadvantages the advantages.
On the one hand, there are several reasons why people might argue that video games play an important role in the life. Firstly, video games are fun and entertaining. It is easy to become incredibly involved in the experience of playing. They also allow players or players’s parents to choose suitable games for their age and personal preferences. There is nothing wrong with occasionally enjoying a game. Secondly, video games will promote the development of brain function such as hand-eye coordination or faster reaction, especially problems-solving skills. And, that is the same in real-life pastimes. In an office, compared to those who do not play games, players will tackle the problems faster and they may get a promotion. That means they gain benefit from the experiences in games.
On the other hand, I would agree that video games have bad influences. One problem is that some games have shown violent and sadistic scenes affecting the gamers’s minds. The gamers are taught that violence is the only way to solve conflicts. This may happen in real life. Further more, game addiction also exerts negative impacts on academic or work performances. For instance, many workers spending too much time on games are losing the focus on their work or many students may get bad marks, as a result of game addiction.Finally, video games has bad effect on health. Many researches has shown the prolonged insomnia is terribly bad for health. This is are completely right with players, as they often play games through nights in lieu of going to bed.
In conclusion, there are both cons and pros of digital games but I still strongly believe that the drawbacks outweigh the benefits.
These days, people have different views about the influence of video games. While I accept that there are some positive effects on user s, I am still in a hold the belief that video games have more disadvantages the advantages. ("I am in a belief" is not natural English.)
On the one hand, there are several reasons why people might argue that video games play an important role in the life. Firstly , First, video games are fun and entertaining. It is easy to become incredibly involved in the experience of playing. They also allow players or players’s parents to choose suitable games for their age and personal preferences. There is nothing wrong with occasionally enjoying a game. Secondly , Second, video games will promote the development of brain functions such as hand-eye coordination or faster reaction time , especially problem s -solving skills . (Problem-solving skills are not reaction times. Second, video games will promote the development of brain functions, especially problems-solving skills, but also hand-eye coordination and faster reaction times. ) And, that is the same in real-life pastimes. In an office, employees who regularly play games compared to those who do not play games, players will tackle the problems faster and they may get a promotion. That means they gain benefit from the experiences in playing games.
On the other hand, I would agree that video games have bad influences. One problem is that some games have shown violent and sadistic scenes affecting the gamer s’s minds. The gamers are taught that violence is the only way to solve conflicts. This may happen in real life. Further more, game addiction also exerts negative impacts on academic or work performance. performances . For instance, many workers spending too much time on games lose are losing the focus on their work . And or many students may get bad marks, as a result of game addictio n.Fi nally, video games has bad effect on health. Many research es has studies have shown the that prolonged insomnia is terribly bad for health. This is are completely right with players, as they often play games through nights in lieu of going to bed. (Insomnia is the wrong word. You need "lack of sleep".)
In conclusion, there are both cons and pros (wrong phrase. It is "pros and cons.") of digita l video games but I still strongly believe that the drawbacks outweigh the benefits.
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The Negative Effects of Video Games on Children Essay
All over the world, children and adolescents play video games nearly every day. Could this seemingly harmless hobby be harmful? Below, you will find a negative effects of video games essay.
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Video games are games in which people interact with electronic devices like computers and small handheld devices like mobile phones to create tactile and visual displays. Tactile displays are important for blind people, whereas visual display is understood by those who can see.
With improvements in technology, video games are played in many countries over the world. The number of children playing video games increases from time to time. This is because the cost of electronic devices has been lowered, making them affordable to many families. Many parents are also willing to buy these devices for their children (Rideout, Vandewater & Wartella, 2003).
Hazards of Video Games: Essay Thesis Statement
Recent studies have concentrated on the effects that video games have on children. Video games have positive and negative impacts on individual children playing them and society at large. The paper will discuss the negative impacts of playing video games on children and society, like poor performance in schools and diseases.
Performance in schools
Playing video games has negative impacts on a child’s education. Studies have shown that out of four children, playing video games interferes with the academic performance of one child. Some children spend most of their time playing games to the extent of not sparing some time to do their homework. Others dedicate all their time to playing games so that they do not study.
Because of failure to take their studies seriously, most of them perform poorly in their academic work. This affects their lives because, without education, there are no good jobs for them. Studies have shown that poor performance in school is directly proportional to time spent playing games. The more the time, the poorer the child’s performance in school will be (Block, 2008).
Playing video games has negative effects on the health of young people. Some youths tend to spend most of their time sitting and playing games without engaging in physical activities like sports. In addition, youths tend to feed on junk foods like cakes that supply the body with much energy.
Consumption of excess energy-giving foods and lack of exercise results in overweight. Obesity is a common disease among youths who spend most of their time playing games.
Other healthy related problems include knuckle pads, seizures, muscle, postural, and skeletal disorders like carpal tunnel syndrome, nerve compression, and tendonitis (UK, House of Commons, Culture, Media and Sport Committee, 2008).
According to Rushing, Sheehan, and Davis (2006), knuckle pads are painful keratotic, circumscribed, and fibrous growths that develop on the joints of the figures. Knuckle pads continue growing, become permanent, and they have no cure. The development of knuckle pads in children is associated with addiction to playing video games.
An input device called a game controller, which varies from one platform to another, manipulates video games. Some controllers may contain one or more joysticks and many buttons, whereas others may have a joystick and a button. Chronic use of a joystick may lead to the development of knuckle pads and other figure-related diseases.
Recent studies have concentrated on the effects that video games have on children. Studies have shown that the likelihood of children who play violent video games to be violent is high.
Most children cannot differentiate between right and wrong, and they tend to copy what they see and put it into practice. With continued exposure to violent video games, many children become more aggressive (Rideout, Vandewater & Wartella, 2003).
In most of the games that children watch, violence is used as a method of solving problems. The result of this is many children accepting violence as an appropriate way of solving conflicts. For instance, some will be found to engage in fights when trying to solve minor differences with their friends instead of using a better conflict resolution approach.
In some games where people winning in conflicts are recognized as heroes, children tend to see this as an achievement such that whenever in conflict with other children, they will use all means, however exploitive and dangerous they are, to win. There are incidents in which characters are rewarded for violence (Block, 2008).
Playing video games is confusing to young children since they cannot differentiate between fantasy and reality. Most young children tend to think that what they see in video games is a reality.
Some videos, like adult videos, are not good for youths because the content is not fit for them. Children learn vices from videos in which women are sexually abused and displayed as helpless and weaker characters (Bryant, 2006).
Bryant (2006) argues that playing video games affects children’s socialization. Children spend much of their time playing games, such that they lack time to socialize with their peers and parents. The activity contributes to antisocial behaviors among the youths.
For instance, children borrow behavior and abusive language from characters. Abusive words are common among children who play video games compared to those who do not.
A study conducted by National Institute for Media and the Family based in Minneapolis showed that children become addicted to watching videos that they cannot do without them. Addiction to video games increases anxiety and depression in children. Moreover, social phobia characterizes addicted children.
Children should be discouraged from playing video games because of the negative effects they have been found to have on children. Instead, outdoor games should be preferred because engagement in physical activities helps in the proper physical development of children.
Block, J. (2008). Issues for DSM – V: Internet addiction. Journal of clinical psychiatry , 67(5), 821-826.
Bryant, J. (2006). Playing video games: motives, responses, and consequences . London: Routledge.
Rideout, V., Vandewater, E. & Wartella, E. (2003). Zero to six: Electronic media in the lives of infants, toddlers and preschoolers . Menlo Park (CA): Kaiser Family Foundation.
Rushing, M., Sheehan, M. & Davis, L. (2006). Video Game induced knuckle pad. Pediatric Dermatology , 23(5), 455-457.
UK, House of Commons, Culture, Media and Sport Committee. (2008). HC paper 353-ii House of Commons culture, media and sport committee: harmful content on the internet and in video games, volume ii . London: The Stationery Office.
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Home | Culture | Entertainment | Video Games
Advantages and Disadvantages of Video Games
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The video game is an extraordinary equipment that changes the whole surroundings and allows you to move to the virtual world and experience things you can not experience in real life. So how does it affect people?
Being a gamer could allow you to improve your mental and physical abilities, because you may get motivated while playing, so you will move and jump, also you must be concentrated and try to memorize everything during the game, the instruction, how to win, some strategies or you wouldn’t enjoy it and wouldn’t love the game.
If you feel bored or free you can play video games to enjoy and entertain. Two of the fabulous things about it are that it doesn’t have a time limit and you don’t need to change your position. Also, if you turn into a professional in one game you could bring some money from it. Moreover, some video games allow you to play online with your friends, also you can make a friendship over the internet and get along so fast because you both chose and love the same game. I saw people married because of the video games, so who knows maybe your partner is waiting for you. Video games also improve the person’s ability to make decisions, because some video games allow you to determine and rewrite the end, from the options you select during the game so it is your responsibility if the end was happy or sad. Furthermore, some hospitals use video games as a medication, to let patients forget the real dark world, forget their misery and move to the virtual world to play and have some fun. It also could change your look to your environment and let you think deeply before doing anything and begin to imagine how the second party is thinking, so, this will make you one step ahead of anyone.
Also, one of the favorite benefits for me is that it encourages teamwork because you can not play all the games independently, and you have to communicate with your squad and understand them and try to solve any problem together. You can also learn how to be a leader for a group and put every person in your team in their perfect position, because of that every partner will increase his personal skills and that will also help to improve the level and strength of the group. Furthermore, some countries use video games in education and some studies prove that if you learn something and enjoy it, you would love to learn more and more, therefore you will become a master of that thing.
But nothing is perfect, it has also its harmful effect. Because video games will be a waste of your time, you won’t realize the time that you lost on it and you will become a lonely person who just wants to be alone with his games. Also, it will affect your sight and force you to wear eyeglasses because of the rays that enter your eyes from the screen, and more and more you will lose your sight or have to do surgery.
And that will also make you fat because you don’t do anything except pressing on the controller. Your muscles will decrease and you will lose your physical strength and your bones will become weaker because you are closing on yourself inside the room and that will not allow the sunlight to enter so, you won’t get vitamin D.
Video games have a classification of age because adults would not enjoy playing kids’ games and some games are prohibited for children, because of violent, bloody, negative thoughts, or pornography. Some children become aggressive after playing violent games, they makes a fight without a reason, they think that everyone wants to insult them and make them a joke. The negative thoughts that tell the kids to kill themselves or steal from their families or leave their houses and start taking drugs.
Addiction won’t let you live unless you have video games. That will affect your academic performance, and leave a lot of hobbies because you have a new different hobby and it is playing video games, because of that hobby some gamers are playing not for entertainment but as a career.
Now, what do you think about video games? In my opinion, I think it is good but, you have to control and manage your time, time for family, time for education, time for friends, and most importantly time for yourself.
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Advantages and Disadvantages of Video Games. (2020, Oct 29). Retrieved from https://samploon.com/advantages-and-disadvantages-of-video-games/
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